Re: Do something about this autotabbing bullshit
Posted: Wed Dec 17, 2008 3:55 pm
I've only just now got around to reading though this thread and I apologize for getting here so late, but I knew it was going to be a mess and seriously dreaded getting into it until I had the luxury of actually having the time to take some action on the issue.
To some extent there's been some misinformation in this thread and although i really don't have the energy at this point to clarify point-by-point, I want to let you know that the current auto-attack flood filter, while not exactly 1.0 seconds, or even a static time, clearly does not currently provide the effectiveness it was intended to provide.
I do have a very theoretical solution to this which has neither been coded or tested so there are no promised fixes at this time although any proposed fix will only be intended to target the uses of attack and tabbing which were specifically unavailable to people when this combat system existed (i.e. macro looping of both), and will not be intended or desired to effect regular combat.
On a separate note, it's been discussed in other threads the possibility of limiting some of Razors features and was dismissed as impractical. Razor does have some server side control but if you wish to discuss Razor limitations or spell timings, both of which are wholely worthy issues but outside of the scope of this threads topic, please open a new thread on them.
Going forward this this thread should contain constructive discussion of the autotabbing issue. The off-topic posts have been redirected to this thread: http://forum.uosecondage.com/viewtopic.php?f=26&t=3505
To some extent there's been some misinformation in this thread and although i really don't have the energy at this point to clarify point-by-point, I want to let you know that the current auto-attack flood filter, while not exactly 1.0 seconds, or even a static time, clearly does not currently provide the effectiveness it was intended to provide.
I do have a very theoretical solution to this which has neither been coded or tested so there are no promised fixes at this time although any proposed fix will only be intended to target the uses of attack and tabbing which were specifically unavailable to people when this combat system existed (i.e. macro looping of both), and will not be intended or desired to effect regular combat.
On a separate note, it's been discussed in other threads the possibility of limiting some of Razors features and was dismissed as impractical. Razor does have some server side control but if you wish to discuss Razor limitations or spell timings, both of which are wholely worthy issues but outside of the scope of this threads topic, please open a new thread on them.
Going forward this this thread should contain constructive discussion of the autotabbing issue. The off-topic posts have been redirected to this thread: http://forum.uosecondage.com/viewtopic.php?f=26&t=3505