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Re: cA Adventures: The War on Trammel, Part 3

Posted: Wed May 19, 2010 10:01 am
by Mikel123
Shane2 wrote:Sure it is, there are many more ways to relieve people of excessive goods then the standard reaching into their pack and taking it
One of the most enjoyable things I found on this shard, besides running around with 13 dragons like the good old days of course, was seeing the creativity of people here. cA is very creative, as are a number of other people - the guy who locked down a black dye tub in his tower in a spot in which you could dye your clothes, but not change the color of his tub, for example. People locking down and/or securing items on their porch. Stairways to your castle roof. Stairways to NEIGHBORING TOWERS. Archer bots. The guy who kept fighting my in Buc's, then teleporting onto the one spot on the Buc's teleporter that you could teleport to, where he could heal up in peace and I couldn't get him. Matron's table-dropping macro. Etc.

Re: cA Adventures: The War on Trammel, Part 3

Posted: Wed May 19, 2010 11:32 am
by Hemperor
Mikel123 wrote:
Shane2 wrote:Sure it is, there are many more ways to relieve people of excessive goods then the standard reaching into their pack and taking it
One of the most enjoyable things I found on this shard, besides running around with 13 dragons like the good old days of course, was seeing the creativity of people here. cA is very creative, as are a number of other people - the guy who locked down a black dye tub in his tower in a spot in which you could dye your clothes, but not change the color of his tub, for example. People locking down and/or securing items on their porch. Stairways to your castle roof. Stairways to NEIGHBORING TOWERS. Archer bots. The guy who kept fighting my in Buc's, then teleporting onto the one spot on the Buc's teleporter that you could teleport to, where he could heal up in peace and I couldn't get him. Matron's table-dropping macro. Etc.
Vast majority of the things you listed are inaccurate.

Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 11:44 am
by chumbucket
Day 6!

Day 5, alas, was full of adventures that didn't pan out and matters best not discussed in public. Such is the life of a bard. Day 6, however, is guaranteed to tickle your funny bone (if you're not a member of $$$). Stay tuned lovers of adventure!

Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 5:44 pm
by Brules
Current state of things:

Image

Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 5:47 pm
by Karik Verlee
Brules wrote:Current state of things:

Image

Stand off currently I see. Any more stories from either side?

Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 6:18 pm
by Brules
We anxiously await pt. 2!

Though I was at Down's Castle Anthrax the other evening and Matron was telling me about the *punishment*.....it involves: SPANKING!

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Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 7:03 pm
by chumbucket
Brules wrote:Current state of things:

Image
Except we can stand until November easily with no effort or loss on our part. Time is our friend.

Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 10:33 pm
by Brules
chumbucket wrote:
Brules wrote:Current state of things:

Image
Except we can stand until November easily with no effort or loss on our part. Time is our friend.
So you are saying one of those guns is real, the other is a squirt gun? :)

Re: cA Adventures: The War on Trammel, Part 3

Posted: Thu May 20, 2010 11:57 pm
by chumbucket
http://forum.uosecondage.com/viewtopic.php?f=11&t=18680

All raffle tickets will be refunded. Do not throw them away or share your confirmation number with anyone.

Re: cA Adventures: The War on Trammel, Part 3

Posted: Fri May 21, 2010 12:29 am
by son
http://www.youtube.com/watch?v=nLBz90jqAyI

Play close attention to Malkovich

Re: cA Adventures: The War on Trammel, Part 3

Posted: Wed May 26, 2010 12:11 am
by Arcott Ramathorn
chumbucket wrote:Day 6!

Day 5, alas, was full of adventures that didn't pan out and matters best not discussed in public. Such is the life of a bard. Day 6, however, is guaranteed to tickle your funny bone (if you're not a member of $$$). Stay tuned lovers of adventure!

So did this work out like you found a vendor bug/exploit that led to a patch to fix it or something?
cA Rules.jpg
cA Rules.jpg (169.33 KiB) Viewed 4456 times
If so...Does that mean you are going to recieve a golden vendor for finding the vendor bug?

Re: cA Adventures: The War on Trammel, Part 3

Posted: Wed May 26, 2010 1:15 pm
by chumbucket
Arcott Ramathorn wrote:
chumbucket wrote:Day 6!

Day 5, alas, was full of adventures that didn't pan out and matters best not discussed in public. Such is the life of a bard. Day 6, however, is guaranteed to tickle your funny bone (if you're not a member of $$$). Stay tuned lovers of adventure!

So did this work out like you found a vendor bug/exploit that led to a patch to fix it or something?
cA Rules.jpg
If so...Does that mean you are going to recieve a golden vendor for finding the vendor bug?
I'm not aware of any vendor bugs, and the patch change to vendors didn't from us from leaving the vendors up until November, as the owner didn't need to visit them any further.

Due to the resolution of the situation, the "tickle your funny bone" move didn't happen. (There is no reason cA might do pull that particular move still, but I leave that to the current leadership and other members of cA.)

Re: cA Adventures: The War on Trammel, Part 3

Posted: Fri May 28, 2010 11:43 pm
by chumbucket
ALL cA CHARITY RAFFLE TICKET REFUNDS ARE TO BE DONE THROUGH applejack! You still need your ticket!

Re: cA Adventures: The War on Trammel, Part 3

Posted: Wed Jan 04, 2012 4:03 pm
by Eastwood
So how did this conclude?

From the last few posts it looks like staff intervened with a patch to how vendors work for non friended vendor owners, and chumbucket went inactive handing leadership of cA off to Applejack?

Re: cA Adventures: The War on Trammel, Part 3

Posted: Wed Jan 04, 2012 4:35 pm
by applejack
chum was waiting for this saga to conclude to go on one of his famous hiatuses. I don't believe GM went to me then, but later.

The patch really didn't affect our operation at the time. What it did was make it so once you were unfriended the vendors would disappear next time the person who placed them (me) interacted with them. By that point I had already dropped 20k on each one which would last for months, plus the raffle ticket money. We were quite aware of the patch and what it did so I just stayed clear of them.

How was it resolved? Well at the time part of the terms was that it was not to be discussed. One could guess that we were handsomely paid off but I would of course deny knowing anything about that.