Re: Ghosting spawns - so...?
Posted: Sat Aug 01, 2009 10:27 pm
If you see a ghost, why don't you just go somewhere else? There are plenty of spots to farm.
A forum for discussion of Second Age UO Shard
http://forums.uosecondage.com/
Psycho wrote:AI had a vairly simple resolve to this, turn off ghost vision after the bones of thier corpse decays.
You could still see NPCs. You ressed from the npc healers. I think the time when you lost sight was more like 10-15 minutes. It worked and stopped the ghost cam problem.Kabal wrote:Psycho wrote:AI had a vairly simple resolve to this, turn off ghost vision after the bones of thier corpse decays.
Again, then you couldn't find someone to rez you.
Apok, i dont think that is refering to ghosts. "Client Ghosting" i believe is a graphical term or development issue regardling errors or problems with the executable file.Apok wrote:i just found this iam trying to findout exaclty what the issuse was but its a starting point non the less.
Patch 1.26.3UO Team18 Jan 2000 00:00:00 ESTClient Patch that contains various upgrades to the customization of windows and characters, and various other features and enhancements. This client patch includes the following:
A fix to resolve the client ghosting problems.
From the main pageWe believe that "proper" gameplay can only be achieved by taking the era as a whole and accept it for what it was. Tampering with the era in hope of achieving balance is not something that we will do.
The point is you do not have to pay for accounts.Odin wrote:I'm not sure why people keep claiming ghosting is not era accurate. The fact is that it was possible to own multiple accounts and computers in era and therefore perfectly possible. I know ghosting was used on the siege perilous shard by various guilds from the start and I would be extremely surprised if no one had thought of it earlier than that.
Just because a tactic wasn't widely used during T2A doesn't mean we should impose inaccurate mechanics in order to force people to act the way they did back in the day.
You can recreate the server and its mechanics but not the people from 1999. UO and MMO's have evolved since than and that can never be undone....
Most of our parents probably paid for ours back in the day anyways =)Biohazard wrote:The point is you do not have to pay for accounts.Odin wrote:I'm not sure why people keep claiming ghosting is not era accurate. The fact is that it was possible to own multiple accounts and computers in era and therefore perfectly possible. I know ghosting was used on the siege perilous shard by various guilds from the start and I would be extremely surprised if no one had thought of it earlier than that.
Just because a tactic wasn't widely used during T2A doesn't mean we should impose inaccurate mechanics in order to force people to act the way they did back in the day.
You can recreate the server and its mechanics but not the people from 1999. UO and MMO's have evolved since than and that can never be undone....
Which makes no difference at all.Arkosh Kovasz wrote:Most of our parents probably paid for ours back in the day anyways =)Biohazard wrote:The point is you do not have to pay for accounts.Odin wrote:I'm not sure why people keep claiming ghosting is not era accurate. The fact is that it was possible to own multiple accounts and computers in era and therefore perfectly possible. I know ghosting was used on the siege perilous shard by various guilds from the start and I would be extremely surprised if no one had thought of it earlier than that.
Just because a tactic wasn't widely used during T2A doesn't mean we should impose inaccurate mechanics in order to force people to act the way they did back in the day.
You can recreate the server and its mechanics but not the people from 1999. UO and MMO's have evolved since than and that can never be undone....