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Server time
Posted: Sat Jan 26, 2008 7:53 am
by bigcheez
You should implement a command '[time' that tells the player the server's time so that they can plan for the events that are being broadcast.
Posted: Sat Jan 26, 2008 10:26 am
by Derrick
Yes, this has been a problem. The server is on EST. I planned to solve this problem but broadcasting the time untill the next event instead of the time of the next event.
I may have the game clocks at the bank report the current server time as well as giving the next game time server time and announcements as time until.
I'm not big on player commands, I've been planning on converting the current player commands such as [motd to keywords.