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Re: Gaining INT aka the spirit speak fallacy.

Posted: Fri Jan 08, 2010 3:13 pm
by Caswallon
Once again for simple people. Yes, the top table is how your displayed skill is calculated, because that is how the attribute bonus is calculated, the higher an attributes % in a skill the more chance of gaining in that attribute by using that skill. Its really not complicated. Confirmed before written. Kthxbai.

Re: Gaining INT aka the spirit speak fallacy.

Posted: Thu Feb 18, 2010 10:47 pm
by nightshark
Oh wow wtf. Glad I didn't macro any costly skills on my upcoming tank mage, now.

*restarts with 60 int*

I'm gonna roll 25 str 100 dex 100 int until I finish macroing swords/wrestle, just since str is so easy (and I won't need it until I start macroing magery) and the extra dex will cut my swords/wrestle macro time.

Re: Gaining INT aka the spirit speak fallacy.

Posted: Thu Feb 18, 2010 10:58 pm
by Rhaps
A pretty heated topic for a very simple process. I recently maxed my new toon's stats with camping + herding. 100 str/25 dex/100 int in less than an hour. I'm lucky enough to have a crafter that could make 300 kindling beforehand mind, but once I had that it was just a case of sitting in the house herding my rabbit and setting fire to the place.

I have tried other skills, including spirit speak, to max stats before but the herding + camping method has by far been the fastest.

Maybe there is a market for kindling after all?

Re: Gaining INT aka the spirit speak fallacy.

Posted: Fri Feb 19, 2010 2:04 am
by Dagon
ive had good results lately with using cooking for topping off any stats that i needed.... works str/dex/int so whichever one i needed i could gain. and even better is gaining dex without losing karma from snooping lol.

Re: Gaining INT aka the spirit speak fallacy.

Posted: Fri Feb 19, 2010 3:27 am
by Sandro
You don't need a crafter to get kindling...

Re: Gaining INT aka the spirit speak fallacy.

Posted: Fri Feb 19, 2010 8:35 am
by Rhaps
Sandro wrote:You don't need a crafter to get kindling...
I know, but having a lumberjack and a plentiful supply of boards that were easily macroed into kindling only helped.

Adding lots to the thread as usual. You tha man!

Re: Gaining INT aka the spirit speak fallacy.

Posted: Wed Feb 24, 2010 11:37 pm
by nightshark
Glad I read this thread before I started up my tank mage.

-Started a char with 10/10/60int
-Macroed swords/snooping with itemID first, switched it to tasteID once int gains slowed 30/100/75
-Continued swords macro, started herding and spiritspeak simultaneously, 60/85/90
-GMed swords, switched to wrestle, continued herding, began using meditation (using a nice "drunk" macro to keep my mana in the skill gain range)

At this stage I am
100/100/25dex
GM swords,wrestle,tactics,60 meditation,50 mage,50 resist,0 eval (for easier resist gains - not as much healing required)

Took me around 16-20 hours of macroing, I think. It's in great position to start mage/med/resist macroing, though I'll need to make some more gold after I spent around 30k on starting the character up (spellbook, bulk aids, bought a few regs..)

I did incorporate a small amount of camping (maybe 15-20 minutes of cutting trees)

New players: Keep in mind that stats gain very fast when your skill range is in the 0-10 real skill range, so see-sawing is an effective method on this shard. You could probably gain int ridiculously fast by running around camping and herding (I believe herding did raise my int a little) edit: noted that the camping/herding method was discussed in this thread already... didn't even see that :P

Re: Gaining INT aka the spirit speak fallacy.

Posted: Mon Aug 13, 2012 1:12 pm
by Batterdhart
Tracking does raise past 10 real, and does raise INT fast. And it raises INT without Tracking gains.

Re: Gaining INT aka the spirit speak fallacy.

Posted: Fri Aug 24, 2012 7:51 pm
by iamreallysquall
i just herd for 10 seconds (action faster and has bonus to int) else use a INT gain skill but i also always skill cap my self and leave the skills i am using for stats at 0.0

Re: Gaining INT aka the spirit speak fallacy.

Posted: Tue Aug 28, 2012 10:32 am
by Rykker
I just did the seasaw method outlined on the wiki using tracking and it raised INT much faster than SS with no skill gain. I did this inside my house.