Fellow rangers (trackers) heed my call!
Posted: Thu Jan 28, 2010 1:49 am
cA Department of the Census
[cA] has christened a new addition to its research department.
As you may know, we are leaders in the field of in-game research, awardees of several research grants, and developers of propietary training measures in various studies. Recently several openings have been made available to fellowship candidates holding a Doctorate (GM) in Tracking.
As a fellow of cA you are not guarunteed admittance to the guild. You will work alongside the cA research team on a new project to better the shard as a whole and broaden the minds of fellow players. This may be considered an unpaid internship, but your work will be widely respected throughout the lands. The data collected in this excercise will help players of all templates/styles.
This is NOT a player-ran or shard event, rather, this is a call for individuals to help develop a dense population map of the shard that can be scaled to emulate various times. Why a dense population map? People looking for people may refer to this data to better allocate time, and thereby have more time to enjoy the game. People looking to stay hidden will benefit by learning uncharted and unpopulated areas where they can go about their business. An overall hypothesis is that with broadened knowledge of population density, the server (players rather) will adjust to more evenly distribute throughout the lands. One other possible outcome is the localization of social settings, players may find new places in which to socialize. It's really a win-win scenario.
The goal of this study is to measure the deviation between two spaced yet concurrent studies. Applicants must be able to..
Track with a level of Grandmaster (applicatants with 75 will be considered)
Log in-game and perform a simple procedure at a key point three times a day.
This routine will be constant for an entire real-life week.
The data collected at the end of the term will be evaluated and compiled with time-organized online data to create a population map of sosaria. If you are interested in lending a hand, please post your Track skill, and availability in this thread, or alternatively, via pm directly to me.
This study is scheduled to begin on Monday, Feb 1. The timeslots may be variable, though I will try my best to schedule this in a fashion acceptable by all participants.
Thank you for your time.
[cA] has christened a new addition to its research department.
As you may know, we are leaders in the field of in-game research, awardees of several research grants, and developers of propietary training measures in various studies. Recently several openings have been made available to fellowship candidates holding a Doctorate (GM) in Tracking.
As a fellow of cA you are not guarunteed admittance to the guild. You will work alongside the cA research team on a new project to better the shard as a whole and broaden the minds of fellow players. This may be considered an unpaid internship, but your work will be widely respected throughout the lands. The data collected in this excercise will help players of all templates/styles.
This is NOT a player-ran or shard event, rather, this is a call for individuals to help develop a dense population map of the shard that can be scaled to emulate various times. Why a dense population map? People looking for people may refer to this data to better allocate time, and thereby have more time to enjoy the game. People looking to stay hidden will benefit by learning uncharted and unpopulated areas where they can go about their business. An overall hypothesis is that with broadened knowledge of population density, the server (players rather) will adjust to more evenly distribute throughout the lands. One other possible outcome is the localization of social settings, players may find new places in which to socialize. It's really a win-win scenario.
The goal of this study is to measure the deviation between two spaced yet concurrent studies. Applicants must be able to..
Track with a level of Grandmaster (applicatants with 75 will be considered)
Log in-game and perform a simple procedure at a key point three times a day.
This routine will be constant for an entire real-life week.
The data collected at the end of the term will be evaluated and compiled with time-organized online data to create a population map of sosaria. If you are interested in lending a hand, please post your Track skill, and availability in this thread, or alternatively, via pm directly to me.
This study is scheduled to begin on Monday, Feb 1. The timeslots may be variable, though I will try my best to schedule this in a fashion acceptable by all participants.
Thank you for your time.