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Respawn Rate For Monsters
Posted: Tue Aug 05, 2008 4:08 pm
by ironfistmax
Seemed to be a lot faster during T2A. It seems extremely slow here.
Re: Respawn Rate For Monsters
Posted: Tue Aug 05, 2008 4:21 pm
by Pascal
I agree.
With the T2A accurate spawns now I find it difficult to only hunt in one location. Have to constantly change locations in order to farm a decent amount of gold. I don't remember it being like that.
Re: Respawn Rate For Monsters
Posted: Tue Aug 05, 2008 4:46 pm
by TwoTon
Pascal wrote:I agree.
With the T2A accurate spawns now I find it difficult to only hunt in one location. Have to constantly change locations in order to farm a decent amount of gold. I don't remember it being like that.
i honestly remembering it being like that on a dexxer you were suppose to just fight your way down the level take everything from the monsters, and walk all the way back lol. but on a provoker i remember you could just hunt top level of destard and it was the hot spot dungeon.
Re: Respawn Rate For Monsters
Posted: Tue Aug 05, 2008 9:11 pm
by qtip
Harpies need to breed faster. I require more feathers!
Feels a bit slow all around to me.
Re: Respawn Rate For Monsters
Posted: Wed Aug 06, 2008 12:59 am
by Onslaught
Respawn rates on this server have always been terrible.
When I farm I have to gate around to seriously 10 different spots because I'm not going to sit there for 30 minutes waiting for something to pop. On OSI shards in this era, you'd just have to sit for max like 1 minute before whatever you were killing respawned.
I used to camp bloods in shame and have D-I niggers steal my loot and run away before i could kill them

Re: Respawn Rate For Monsters
Posted: Wed Aug 06, 2008 9:28 am
by ~|~Damaja
if anything they are actually fast lol. Lots of them seem ok but I remember always waiting around for respawns in t2a. It was a bit of a rare occurance to see another spawn pop up if the body from the previous one hadn't disappeared yet. Also what used to come into play was the amount of loot you took from a monster. If you dry looted it its corpse would disappear faster and you would get a faster respawn. I don't think this is implemented though.
If anything the spawns are fast. Alot of dungeons are still overpopulated to.
Money was hard and took time back in t2a. Its still way way more faster and easier to gain $ here.
Re: Respawn Rate For Monsters
Posted: Wed Aug 06, 2008 11:59 am
by alatar
Onslaught wrote:I used to camp bloods in shame and have D-I niggers steal my loot and run away before i could kill them

Divine Intervention..? Also quoted for racism.
Re: Respawn Rate For Monsters
Posted: Wed Aug 06, 2008 4:02 pm
by bOmb
Pretty sure thats Deadly Intentions, if it was GL.
Anyways, I would like it to be faster also.