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Bug/not a Bug but people shoudl be aware

Posted: Tue Feb 23, 2010 10:50 am
by BlackFoot
If a player logs out on a second or third floor of a building then removes the building. They will be logged out in mid air.
If somone places a house underneath them that player can log back in and fall down inside the house and its lootable.
They dont get ejected as if they had logged in inside the house.

Re: Bug/not a Bug but people shoudl be aware

Posted: Tue Feb 23, 2010 12:03 pm
by Faust
Sounds like a bug to me.

Re: Bug/not a Bug but people shoudl be aware

Posted: Tue Feb 23, 2010 12:19 pm
by archaicsubrosa77
Sounds like a convenient way to log in with all your alts in an upgrade. Worked for me.

Re: Bug/not a Bug but people shoudl be aware

Posted: Tue Feb 23, 2010 1:12 pm
by Mikel123
If you made a pie chart of all the bugs in the UO game, I feel like 50% of the pie would be z-axis bugs, 25% would be line-of-sight bugs, and the other 25% would be everything else.

Props to you guys for figuring out all the code for this nonsense. I'm sure it's a PITA.

Re: Bug/not a Bug but people shoudl be aware

Posted: Wed Feb 24, 2010 7:53 pm
by Biohazard
BlackFoot wrote:If a player logs out on a second or third floor of a building then removes the building. They will be logged out in mid air.
If somone places a house underneath them that player can log back in and fall down inside the house and its lootable.
They dont get ejected as if they had logged in inside the house.
this happens even if they are not friended to the new house?

Re: Bug/not a Bug but people shoudl be aware

Posted: Wed Feb 24, 2010 9:41 pm
by BlackFoot
aye i just logged in on a character who was logged on the second floor then the house was moved (months ago) and was put into a strangers house I easily could have looted. I didn't loot them cause im a nice guy but its definitely doable. I was not friended to whoever s house i fell into.

Re: Bug/not a Bug but people shoudl be aware

Posted: Fri Feb 26, 2010 9:20 am
by Flash Hardstar
time to let my tower fall ;)

Re: Bug/not a Bug but people shoudl be aware

Posted: Fri Feb 26, 2010 4:38 pm
by ClowN
this might actually be an accurate bug. iv never heared of anyone doing this during t2a, but i knew a few z axis bugs that were similar to this back on OSI. this kind of works on the same principal.

Re: Bug/not a Bug but people shoudl be aware

Posted: Fri Feb 26, 2010 10:55 pm
by Derrick
Aye this is accurate and known :(