Page 1 of 1
Murder count gump timeout
Posted: Thu Aug 14, 2008 12:20 pm
by Ronk
I do not believe this is strictly era accurate, which may nix the idea outright, but ive seen it used to good effect.
Basically, you put a timeout on the murder count gump. After, a couple of minutes if you have not reported a murder the gump auto chooses 'do not report' and goes away (or stays up till the user closes).
What this does is allow for the murder of afk people without taking counts. In the T2A era macroing did exist but it was not 'allowed'. Here we allow it, but some people dislike it. This change would force macroers to be a bit more smart and/or add some risk while allowing those who dislike the macroers (or those who want to try to get rich off a sloppy macroer) to more safely slay them.
Re: Murder count gump timeout
Posted: Thu Aug 14, 2008 2:33 pm
by alatar
sounds good, should be more like a 5-10 minute delay though
Re: Murder count gump timeout
Posted: Thu Aug 14, 2008 3:08 pm
by Derrick
Looking forward to hearing everyones thoughts on this.
As an informative point, currently the gump doesn't even expire on disconnects, log-outs, or shard restarts.
Re: Murder count gump timeout
Posted: Thu Aug 14, 2008 4:17 pm
by brandonsantacruz
I think that it's fine the way it is. Why should ppl get a free pass on AFKers or macroers? If they aren't worth a murder count, don't kill them!
Re: Murder count gump timeout
Posted: Thu Aug 14, 2008 9:05 pm
by Zim
Murder is murder, don't do it, if you cant take the risk. In T2A I'm pretty sure you could hold onto the gump forever. I think there were even bugs on askchopper related to it.
Re: Murder count gump timeout
Posted: Thu Aug 14, 2008 9:20 pm
by johttenn
I agree with alatar and Ronk...10 minutes is good.
Re: Murder count gump timeout
Posted: Thu Aug 14, 2008 11:45 pm
by venox
do it.
if players want to afk kill they will do it anyway with a dummy char if needed.
Re: Murder count gump timeout
Posted: Fri Aug 15, 2008 12:53 am
by Zim
I have a razor macro ready, if anyone needs to give griefers murder counts. Should this get in. I don't see why new players macroing in town, should get killed without punishment to the murderer.
+ T2A days, you could hold onto a murderer gump FOREVER as payback. Why remove it, if its accurate.
Re: Murder count gump timeout
Posted: Fri Aug 15, 2008 1:39 am
by Ronk
Zim wrote:I have a razor macro ready, if anyone needs to give griefers murder counts. Should this get in. I don't see why new players macroing in town, should get killed without punishment to the murderer.
+ T2A days, you could hold onto a murderer gump FOREVER as payback. Why remove it, if its accurate.
True, not that I care either way on this but I would like to point out that in T2A days I could page a GM and have you banned for AFK macroing. Thats far worse than getting killed ^_^
Re: Murder count gump timeout
Posted: Sat Aug 16, 2008 2:20 am
by kurai shinzou
brandonsantacruz wrote:I think that it's fine the way it is. Why should ppl get a free pass on AFKers or macroers? If they aren't worth a murder count, don't kill them!
Exactly.
Re: Murder count gump timeout
Posted: Mon Aug 18, 2008 7:56 pm
by chumbucket
I kill macroers a lot. I don't think we should make it any easier to do. Actions should have consequences. As far as afk macoring goes, there is nothing wrong with it, so it doesn't need to be punished. Macroing has been an integral part of UO since people macroed hiding by jamming down an F-key with a quarter.
Re: Murder count gump timeout
Posted: Wed Sep 03, 2008 1:09 pm
by nick_drake_pacfic
I like the timeout idea.
I started on this shard this past weekend. I was at the Britain bank looking for hand-me-downs, and everyone there was afk macroing. I believe it's poor etiquette to macro at the Britain bank, one of the few places you can talk to and find an actual player (hopefully). Players should be more discreet with their unattended macroing.
Although, being a yoga disciple, I'm only observing, not judging
