Macros
Posted: Mon Mar 22, 2010 7:14 pm
Thanks for all the help setting up macros for lumberjacking and camping to raise stats. It's helped a lot and I'm sharing them with my boys We should be getting our stats in order here soon, which gets me thinking about skills
I can see how certain skills will just advance during the course of hunting...swordmastery, tactics, parry..that kind of thing. I'm guessing magery could work the same way. But what about skills like magic resist, anatomy...can I macro anatomy using npc's to get it to GM? No clue about how to GM magic resist other than taking a beating by pk'ers...which comes rather naturally for me Healing..well..I just get lots of oppty to heal during regular game play.
My preference is to raise skills during the normal course of play...hunting/adventuring..yadda. However, I'm just not sure how some of those skills would be raised during the course of normal play.
Anyway...just more questions
I can see how certain skills will just advance during the course of hunting...swordmastery, tactics, parry..that kind of thing. I'm guessing magery could work the same way. But what about skills like magic resist, anatomy...can I macro anatomy using npc's to get it to GM? No clue about how to GM magic resist other than taking a beating by pk'ers...which comes rather naturally for me Healing..well..I just get lots of oppty to heal during regular game play.
My preference is to raise skills during the normal course of play...hunting/adventuring..yadda. However, I'm just not sure how some of those skills would be raised during the course of normal play.
Anyway...just more questions