thoughts on this dexer/mage template
Posted: Fri Apr 02, 2010 4:10 am
now im used to the standard tank but want to try something new.
im working on this character for pvp tournaments / field pvp:
eval - 100
hide - 100
mage - 100
tacts - 100
heal - 100
anat - 100
mace - 100
str - 100
dex - 85
int - 40
now i realize the 0 resist could cost me, but i will be stacked with cure and heal pots, and i will be able to heal with magery AND bandages. i might end up dropping the hiding for resist later, but the hiding would come in very handy for field pvp if i am outnumbered.
basically i see this as a template that keeps a spell precasted (gheal for defense, ebolt for offense/finisher). i know tank mages are predominant here, so i'd start off by casting clumsy on them. i'd then stick to them like glue until they could no longer move. at this point i would be bashing them and continuing to precast spells depending on how agressive or defensive they are. as soon as they hit me for any damage i would be using bandages on myself, and would be doing so the entire fight. i'd also be making sure that i get rid of poison the second they cast it on me.
i am just wondering if the 85 dex will give me fast enough swings with a q-staff to be a real nuisance. i want the 40 magery so i can get in an explo/ebolt combo off the hop or be able to heal myself at least 3 times with magery. also want to be able to cast spells that cost 40 mana.
thoughts?
im working on this character for pvp tournaments / field pvp:
eval - 100
hide - 100
mage - 100
tacts - 100
heal - 100
anat - 100
mace - 100
str - 100
dex - 85
int - 40
now i realize the 0 resist could cost me, but i will be stacked with cure and heal pots, and i will be able to heal with magery AND bandages. i might end up dropping the hiding for resist later, but the hiding would come in very handy for field pvp if i am outnumbered.
basically i see this as a template that keeps a spell precasted (gheal for defense, ebolt for offense/finisher). i know tank mages are predominant here, so i'd start off by casting clumsy on them. i'd then stick to them like glue until they could no longer move. at this point i would be bashing them and continuing to precast spells depending on how agressive or defensive they are. as soon as they hit me for any damage i would be using bandages on myself, and would be doing so the entire fight. i'd also be making sure that i get rid of poison the second they cast it on me.
i am just wondering if the 85 dex will give me fast enough swings with a q-staff to be a real nuisance. i want the 40 magery so i can get in an explo/ebolt combo off the hop or be able to heal myself at least 3 times with magery. also want to be able to cast spells that cost 40 mana.
thoughts?