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Two Handed weapons and potions

Posted: Sun Apr 11, 2010 12:09 pm
by KydVicious
Is there a way to drink potions with two handed weapons without disarming, because I witnessed a town thief doing it alot. I thought there was a disarm involved if you had a q-staff equipped?

If there's a way to do this could someone please let me know.

It wasn't a trick of the chugging graphics either he never disarmed once after ten potions.

Re: Two Handed weapons and potions

Posted: Sun Apr 11, 2010 5:33 pm
by mrbojangles
No. The only potion you can use without one hand free is purple pot.

He most likely had a macro that unequiped and chugged put and then re-equiped. Or he was using an exploit I have never witnessed.

Re: Two Handed weapons and potions

Posted: Sun Apr 11, 2010 6:40 pm
by KydVicious
That's what I was thinking, no lie, he was running and chugging because I heard the potion gulp but did not see any disarm occur at any time. I know he was chuggin heals because I saw his lifebar go up when he chugged them.

Re: Two Handed weapons and potions

Posted: Sun Apr 11, 2010 8:10 pm
by MatronDeWinter
There are some pre-patch weapons (2 handers) that equip into 1 hand.

Re: Two Handed weapons and potions

Posted: Sun Apr 11, 2010 9:34 pm
by Teknix
MatronDeWinter wrote:There are some pre-patch weapons (2 handers) that equip into 1 hand.

i'll test this with the macing weapons i have that are pre-patch.


did not work with my black staff, other macing weapons i got are 1 handed

Re: Two Handed weapons and potions

Posted: Sun Apr 11, 2010 9:48 pm
by marmalade
it works if you turn your object delay up, but its alot faster and reliable if you do it manually.

Re: Two Handed weapons and potions

Posted: Mon Apr 12, 2010 12:22 am
by MatronDeWinter
Teknix, I was talking about weapons from a specific time-frame. A patch or something made some 2 handers (axes I know for sure) count as 1 handers. Theres details somewhere in bug-reports section. Not just any old weapon.