Anything wrong with my shopper template?
Posted: Sun Apr 18, 2010 10:08 pm
Hi folks,
I'm thinking of developing a shopping character for purchasing from player vendors. His mission will be to correctly identify items, purchase, then leave the area without dying. Death before purchasing items wont be too much of a concern.
Tracking: 50 - To check out the area around the vendor
Hiding: 100 - To browse unseen
Arms Lore: 100 - Product ID
Item ID: 100 - " "
Taste ID: 100 - " "
Stealth : 100 - To sneak between shops or away from people close by
Magery: 50 - To recall out (scroll)
Wrestling: 100 - To improve chances of casting recall if under attack
Thoughts? Anything I'm missing? I'm unsure on the best stats too if anyone has suggestions?
Ta.
I'm thinking of developing a shopping character for purchasing from player vendors. His mission will be to correctly identify items, purchase, then leave the area without dying. Death before purchasing items wont be too much of a concern.
Tracking: 50 - To check out the area around the vendor
Hiding: 100 - To browse unseen
Arms Lore: 100 - Product ID
Item ID: 100 - " "
Taste ID: 100 - " "
Stealth : 100 - To sneak between shops or away from people close by
Magery: 50 - To recall out (scroll)
Wrestling: 100 - To improve chances of casting recall if under attack
Thoughts? Anything I'm missing? I'm unsure on the best stats too if anyone has suggestions?
Ta.