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Healing w/o anatomy

Posted: Mon Jun 07, 2010 3:34 pm
by ArteEtLabore14
is it worthless?

Re: Healing w/o anatomy

Posted: Mon Jun 07, 2010 3:50 pm
by MatronDeWinter
heal.jpg
heal.jpg (164.95 KiB) Viewed 718 times
These numers are from 2004+, but I dont think anything has changed on the table besides the addition of 110 and 120 skill (which I removed, as we dont have it here). It will give you an idea of how heal/anatomy effect damage. You should also consider that the Healing skill, directly determines your success rate when healing. IE: Low healing = Fail healing more often

Definately better to have more healing than anatomy (if you have to trade off), but anatomy really is about a 10-20 pt difference.

I thought about making a tank, and working heal into the template somewhere, but the sacrafice in either wrestle/resist/mage/med was just not worth it. I decided that I would need about 80 healing to even get any use out of the skill (without anatomy), but I was only willing to drop to 90 mage, 80 med, 80 wrestle 90 resist. Even if I could get the extra 20 points, it would have only benefitted me in long drawn out duels.