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animal lore
Posted: Thu Sep 04, 2008 9:33 pm
by venox
what actually does animal lore do in t2a?
i know it works like anatomy in respect to healing.
but what about in terms of taming and control?
Re: animal lore
Posted: Thu Sep 04, 2008 10:06 pm
by johttenn
It helps control and taming success, check out the T2A version of stratics in the webarchive.com
Re: animal lore
Posted: Thu Sep 04, 2008 10:21 pm
by venox
yeah ive check the archive i cant see it.
does any1 have some numbers on this?
Re: animal lore
Posted: Fri Sep 05, 2008 8:56 am
by venox
bump
any1 know?
Re: animal lore
Posted: Fri Sep 05, 2008 8:59 am
by Derrick
Stratics wrote:
Animals that can be tamed with a skill of 45 or less will follow anyones orders, harder to tame animals need an experienced master. Rule of thumb is that a high Animal Taming and high Animal Lore skill makes a better master. The pet orneriness check is made by comparing the creatures "tameable at" level to 80% of the masters Tame skill plus 20% of the masters Lore skill.
from:
http://web.archive.org/web/199910182317 ... m/anim.htm
The "45" barrier was not correct, I've corrected the error (was 29.1) and it will be effective tommorrow.
Everything else that's above is accurate to Second Age.
Re: animal lore
Posted: Sat Sep 06, 2008 10:58 pm
by venox
ahh cool thxs, so lore just acts as like a 20% buffer to taming.
thus if i want to control pets with say 150pt, and ignore vet. i would be aiming for gm taming and 50 lore.