20 Anatomy - 80 Wrestling?
Posted: Tue Jun 22, 2010 3:14 pm
How much would the modifier even effect damage if you had 20.0 in Anatomy? Does it even make sense to have?
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You need wrestling.Sinatra SUN-FoW wrote:So does it make more sense to 100 wrestling or 100 anatomy?
MatronDeWinter wrote:Well, anatomy is what, a 20% bonus to damage?
So consider 20% at 100 skill, and then X% at 20 skill.
(20*20) = 100x
400=100x
400/100=x
x=4
4% damage increase.
If a hally typically did like 25 damage on average (I just made that number up), then that would be like 1 extra damage I guess? Compare that to ~5 bonus damage with gm anatomy.
Though it really depends on when the anatomy modifier is applied in the formula.
I think your 80 wrestle would equate to you getting hit 10% more vs. a like skilled opponent. I don't think that would be worth it at all.
You need wrestling.Sinatra SUN-FoW wrote:So does it make more sense to 100 wrestling or 100 anatomy?
to punch for what, 5 hp?Sinatra SUN-FoW wrote:So does it make more sense to 100 wrestling or 100 anatomy?
rouss wrote:to punch for what, 5 hp?Sinatra SUN-FoW wrote:So does it make more sense to 100 wrestling or 100 anatomy?
This is what I thought. ThanksIzual wrote:Without 100 Wrestling, you will be completely dominated by anyone yielding a weapon. They will never miss. Wrestling is a must
sorry , havent understood the question properly :/Sinatra SUN-FoW wrote:rouss wrote:to punch for what, 5 hp?Sinatra SUN-FoW wrote:So does it make more sense to 100 wrestling or 100 anatomy?
I was under the impression that if you had GM Wrestling and you are mage during a fight you would have a greater chance of missing a Halberd swing from a GM Swordsman while casting. Is this not accurate?
wrestling is only a must if you are a mageIzual wrote:Without 100 Wrestling, you will be completely dominated by anyone yielding a weapon. They will never miss. Wrestling is a must
I'm pretty sure he has another weapon skill that the anatomy bonus would be used with. (like a tank mage or something).rouss wrote:sorry , havent understood the question properly :/Sinatra SUN-FoW wrote:rouss wrote:to punch for what, 5 hp?Sinatra SUN-FoW wrote:So does it make more sense to 100 wrestling or 100 anatomy?
I was under the impression that if you had GM Wrestling and you are mage during a fight you would have a greater chance of missing a Halberd swing from a GM Swordsman while casting. Is this not accurate?
you need wrestling to avoid 100% getting hit chance. you just don't need anatomy for it. 20% of anatomy isnt worth reduced defense.