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Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 2:56 pm
by Sinatra SUN-FoW
I fixed one X,Y level on the USERNAME form. I except by doing a similar technique I will have the password for squared away - this has been quite tedious trying to understand how the client interprets X and Y variables within the login screen but. I take this as a giant step forward and I will setting a release day of next Friday around 4-5pm EST. I will send it to Derrik for testing and he will evaluate if any problems could arise from this.


Few short question answers
NOTHING has changed but the physical login screen. Everything else is as it is now.
There is absolutely NO slow down from this or crash issues after several debug sessions.
Razor works but it will take the ANIMATION of the Chest opening away and you will login with an open chest. There will be a few buttons that no longer work such as take me to the website which shouldn't be a big deal for many.

Thanks again for the patience.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 3:15 pm
by Pirul
Bravo!!!

Eagerly awaiting release.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 3:36 pm
by Psilo
Awesome work! Having no animation is fine because most people will want to skip or turn it off eventually anyway.

I was wondering... Is character creation different or the same?

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 3:50 pm
by Derrick
Great to hear. It would be preferable to do a merge of this with our current official client so that we have one client that is both music fixed, and has the chest, unless you have already been working with that binary.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 4:10 pm
by Dagon
yeah great news, make sure you send me the link and ill just test it a little further, do what i need to do, and update the client installer with it

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 4:58 pm
by Lord Blaze
Maybe you can make the take me to the website button take you to www.uosecondage.com =P

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 6:09 pm
by Sinatra SUN-FoW
Psilo wrote:Awesome work! Having no animation is fine because most people will want to skip or turn it off eventually anyway.

I was wondering... Is character creation different or the same?

No HOWEVER I have disassembled the client and can basically change and mix and match different versions of the clients from old 1.26.4 days ONLY when it comes to char creation process however I do NOT think most people will want to go back to that old style... if however there is a huge demand I will start working on changing the loging in process down to the Sever Selection menu as if you remember was completely different than it is now. I will only be doing this in support of UOSA because I admire how much work has gone into this. Sooo if by popular demand I will make it go. I have the *.exe basically mapped out and de-compiled using some slick assembly. So literally I can do anything encryption permitting.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 6:11 pm
by Sinatra SUN-FoW
Blaze916 wrote:Maybe you can make the take me to the website button take you to http://www.uosecondage.com =P
unfortunately unless I used some type of stream hack it would be rather hard. I can replace certain part of "texts" within the EXE and not corrupt the EXE itself as long as the letters being replaced amount to the same characters of what was once there.... IE

your URL for OSI is in that client version http://www.owo.com so sadly http://www.uosecondage.com is too many characters and will cause the EXE to corrupt. Windows sucks


However I managed to implement this just this morning. Still buggy but I know what is wrong.
Image

Below would be a wonderful addition to the on Death Screen however it is NOT era accurate.
Image

Also Derrik I know the whole tombstone was never accurate except in 96 and early 97 but you can use RUNUO's GUMP text styles and call up that specific image and input text of "Here Lies /Players Name\ - just seems cool to me probably not to everyone :P

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 6:25 pm
by Batlin
unfortunately unless I used some type of stream hack it would be rather hard. I can replace certain part of "texts" within the EXE and not corrupt the EXE itself as long as the letters being replaced amount to the same characters of what was once there.... IE
Shouldn't be so hard to find unused space inside the EXE and redirect the string to the empty space filled with www.uosecondage.com ?

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 6:54 pm
by Sinatra SUN-FoW
Batlin wrote:
unfortunately unless I used some type of stream hack it would be rather hard. I can replace certain part of "texts" within the EXE and not corrupt the EXE itself as long as the letters being replaced amount to the same characters of what was once there.... IE
Shouldn't be so hard to find unused space inside the EXE and redirect the string to the empty space filled with http://www.uosecondage.com ?

Since I have not been able to decompile the client.exe - I have been reduced to injecting the art files from various older versions of UO to get the desired effects. I am posting more PICs in a moment of what I am doing. And NO unless you know the addresses you can not just replace binary data without corrupting your executable it is a common rule of streamed compile format. Not to mention that but with Binary String replacement you can not exceed the numeric s of what exactly you are replacing in other words if www.uo.com is 10 chatacters and www.uosecondage.com is 19 characters you will lose 9 characters and the URL would be invalid.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 7:39 pm
by Sinatra SUN-FoW
Trying to release this tonight Derrick private msg me and we will work out a release schedule.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 7:57 pm
by Pristiq
I was actually planning on tackling this at some point - thanks for saving me the trouble! :mrgreen:

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Fri Jun 25, 2010 9:47 pm
by Derrick
Sinatra SUN-FoW wrote:http://www.uo.com is 10 chatacters and http://www.uosecondage.com is 19 characters you will lose 9 characters and the URL would be invalid.
I can set up "http://uot2a.com?" to redirect to http://www.uosecondage.com if you would like to make that change.

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Sat Jun 26, 2010 4:04 pm
by Sinatra SUN-FoW
Derrick wrote:
Sinatra SUN-FoW wrote:http://www.uo.com is 10 chatacters and http://www.uosecondage.com is 19 characters you will lose 9 characters and the URL would be invalid.
I can set up "http://uot2a.com?" to redirect to http://www.uosecondage.com if you would like to make that change.
UO 1.25 is up

http ://www.rhymerockrecords.net/UOALL/UO125.zip

You will need to re-name the ZIP to .ISO

Re: Possibly stick worthy - UO T2A Chest Login Screen

Posted: Sat Jun 26, 2010 7:55 pm
by Dagon