Melee damage calculation
Posted: Mon Jun 28, 2010 5:55 pm
When calculating the melee damage of a magic weapon is the bonus added to the base or just added on at the end of the calculation?
Example: Reg war mace, base - 10-30 average=20 damage base. add gm tact (50% extra), gm anat (20%), and 100 str (20%) = 43.2 (average)
now if i have a war mace of vanq does the +9 go on to the base damage or is it added to the 43.2?
For those wondering the difference- +9 on base = 62.64, or added on top = 52.2
Example: Reg war mace, base - 10-30 average=20 damage base. add gm tact (50% extra), gm anat (20%), and 100 str (20%) = 43.2 (average)
now if i have a war mace of vanq does the +9 go on to the base damage or is it added to the 43.2?
For those wondering the difference- +9 on base = 62.64, or added on top = 52.2