Page 1 of 1

Training arms lore

Posted: Sun Jul 04, 2010 4:56 pm
by Jessie
Is this a necessary skill? I am training a warrior and have read in the Wiki about this skill but am unsure as to whethter it wil help much. Any help will be greatly appreciated.. :)

Re: Training arms lore

Posted: Sun Jul 04, 2010 5:09 pm
by RoadKill
Arms lore is not necessary on a warrior. It's used to see the condition of an item. There's no extra benefits to the skill, it's alright on a blacksmith, but even that isn't necessary

Re: Training arms lore

Posted: Sun Jul 04, 2010 6:18 pm
by Jessie
thank you...it was confusing what was on the Wiki about this skill..these are my skills on my warrior

Swords
Parry
Tactics
Anatomy
healing
Resist magic

I was training music and arms lore music to raise dex and int, and arms lore because of the Wiki.. any suggestion on what to take their place...

Re: Training arms lore

Posted: Sun Jul 04, 2010 11:15 pm
by RoadKill
I would add one of the following (or a mix of things):

Hiding
Poisoning
Magery
Tracking

Re: Training arms lore

Posted: Mon Jul 05, 2010 10:08 am
by Jessie
what would 50 poisoning and 50 magery do...and is there an NPC who trains poisoning, tracking or hiding..or do I start with zero and work up?

Re: Training arms lore

Posted: Mon Jul 05, 2010 5:23 pm
by nightshark
Having a low poisoning skill would not be great, but may come in handy, who knows

Chance of poisoning opponent with a bladed weapon = PoisonSkill (of crafter, not wielder) / 4
So with 50 poisoning you might be able to apply lesser or regular poison (couldn't find any info). But your chance of actually hitting someone with poison would be only 12.5%. This would only be useful at all in PvP combat, these low level poisons are only good for one thing: stopping a bandage from healing damage.

So if you were going the poisonining/mage route I would personally have 40 poisoning/60 mage (both "real skill"). This would most probably boost you to 63 magery, giving you 100% chance to cast 4th level spells (eg recall). And also allowing you to cast 5th-6th circle (with fizzles). 40 poisoning will allow you to apply lesser poisons with a 10% chance of successfully hitting for poison.

Re: Training arms lore

Posted: Tue Jul 06, 2010 11:44 am
by Jessie
Thanks...I still have not made a decision...but I guess I need to soon...*grins*