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Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 2:40 pm
by Kelektra
Okay so i have no problems at all placing houses but i have noticed that it is definately not Era accurate.

I am sure we all remember the days of having houses that had basements. I know this wasnt changed for a very long time. Not even sure they ever fixed it. I remember placing houses in Malas using the same placement rules.

Just a comment really, not complaining, not asking it to be era accurate.

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 2:49 pm
by Corbin
Housing basements? Not in T2A.

Malas housing placement also does not apply. By that time, they had a house placement tool and they had completely revamped the way houses are placed. Hell, I remember having to lay down layers of cloth to place houses, but I believe that was because of graphical issues and bugs which were later fixed.

Never had a house with a plant in the center? :P

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 4:03 pm
by fooka03
used to be able to place houses all sorts of "off-limits" places like across paths. not sure when that was fixed tho.

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 6:18 pm
by GuardianKnight
The basement houses DID last past the t2a era up into UOR but nearing UOR they had fixed it so you couldn't place .

The improperly placed housing was grandfathered but if you found a way to do it again it would go condemned.

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 6:22 pm
by Karik Verlee
Im not completely sure what you mean Basement. I had a house you could walk under but dont remember all the details. Have any screenshots?

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 6:53 pm
by fooka03
wasn't there also a z-level trick that house looters could exploit to get your stuff if you had a "basement" house?

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 7:02 pm
by GuardianKnight
fooka03 wrote:wasn't there also a z-level trick that house looters could exploit to get your stuff if you had a "basement" house?
That was the same exploit we used to get into towers just by being under the wing....we pked house hiders on siege that way.

The basement is a hole under the house that people could just walk under your house.....i guess if you found a way to walk up into the floor you could get in there.

We all just marked under our houses for fun/

Re: Era Accuracy on house placing.

Posted: Mon Jul 19, 2010 8:19 pm
by MatronDeWinter
Houses placed on non-level terrain could be teleported under. It just took some tricky teleporting to get inside.

Re: Era Accuracy on house placing.

Posted: Tue Jul 20, 2010 1:13 am
by Corbin
GuardianKnight wrote:The basement houses DID last past the t2a era up into UOR but nearing UOR they had fixed it so you couldn't place .
I'm certain they fixed that before T2A, but there were... uhm... ways around the fix...

Re: Era Accuracy on house placing.

Posted: Tue Jul 20, 2010 9:59 am
by Derrick
Karik Verlee wrote:Im not completely sure what you mean Basement. I had a house you could walk under but dont remember all the details. Have any screenshots?
I placed many many houses using z axis tricks in era (mid-late 1999), some of them you could only get into via one spot walking horizontally onto the steps.

It was always said that they would be deleted, but they never were to my knowledge, even when the sign said "this house is improperly placed". Ocllo was full of houses placed like this.

It's been the intention to emulate some of these bugs, it's just something we haven't gotten to.

Re: Era Accuracy on house placing.

Posted: Tue Jul 20, 2010 11:08 am
by Kelektra
Derrick wrote:
Karik Verlee wrote:Im not completely sure what you mean Basement. I had a house you could walk under but dont remember all the details. Have any screenshots?
I placed many many houses using z axis tricks in era (mid-late 1999), some of them you could only get into via one spot walking horizontally onto the steps.

It was always said that they would be deleted, but they never were to my knowledge, even when the sign said "this house is improperly placed". Ocllo was full of houses placed like this.

It's been the intention to emulate some of these bugs, it's just something we haven't gotten to.
I think for now its still okay but if the shard gets more popular (and we all hope that happens) then eventually we will run out of housing spots using the current system. At that time then i think you might need to look into the possibilty of switching so you are able to place using the steps at the high point rule. That would open alot of spots up for newer players to have housing.

Re: Era Accuracy on house placing.

Posted: Wed Jul 21, 2010 12:40 am
by Mens Rea
Kelektra wrote:I think for now its still okay but if the shard gets more popular (and we all hope that happens) then eventually we will run out of housing spots using the current system. At that time then i think you might need to look into the possibilty of switching so you are able to place using the steps at the high point rule. That would open alot of spots up for newer players to have housing.
Interesting point Kelektra - but the house placement bugs were pretty well fixed by the cut off date of the shard.

Also, house price inflation is era accurate - this was solely due to house space being eaten up to the point that small houses in the middle of nowhere were selling for 250k each (on Pacific, anyway).

Regards,

a dog.

Re: Era Accuracy on house placing.

Posted: Wed Jul 21, 2010 1:25 am
by MatronDeWinter
House price inflation is definately era-accurate, though in a different fashion than we have here. People did not just hold on to houses to re-sell for 10/20k profit lol. I don't horde housing myself, and I rather dislike it when other people do because it does effect the server as a whole, but it is era-accurate to be able to horde a house on every character.

I think we all need to push for the "co-owners cannot own other houses" patch. That would cut down on the amount of houses people hang on to just "because they can". We have a good cushy thing going on here with all of our characters co-owned to all of our houses. It shouldn't be that way.

Re: Era Accuracy on house placing.

Posted: Wed Jul 21, 2010 3:08 am
by Mens Rea
You make a good point Matron-

If the housing system is something of a hybrid then perhaps we should consider implementing some of the former systems (for instance the old style where if Character 1 owns House A then they are not an automatic friend/co-owner of Character 2's House B - in fact, they are not a friend of the house at all unless they relinquish House A).

This would act as a disincentive for people creating the problems you are talking about, and would actually take a step towards housing era accuracy as opposed to allowing an entirely inaccurate system to continue operating.

Clearly this has been discussed in other threads, and of course I do not want to be repeating anything anywhere because that would be an injustice on potential readers eyes.

Re: Era Accuracy on house placing.

Posted: Wed Jul 21, 2010 5:59 am
by Rammar
MatronDeWinter wrote:House price inflation is definately era-accurate, though in a different fashion than we have here. People did not just hold on to houses to re-sell for 10/20k profit lol. I don't horde housing myself, and I rather dislike it when other people do because it does effect the server as a whole, but it is era-accurate to be able to horde a house on every character.
No, they horded houses to sell for 100/200k+ profit.
MatronDeWinter wrote:I think we all need to push for the "co-owners cannot own other houses" patch. That would cut down on the amount of houses people hang on to just "because they can". We have a good cushy thing going on here with all of our characters co-owned to all of our houses. It shouldn't be that way.
Either make Coowners accurate (strongboxes, ownership rules, etc.) or get rid of them entirely (which frankly sucks, but what the hell). Theres no point messing with it at this point unless its going to be made completely accurate.