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Suggestion: Review Weapon damages

Posted: Wed Aug 11, 2010 8:01 pm
by Pro
They hit too high consistently they need to be reviewed asap.

Re: Suggestion: Review Weapon damages

Posted: Wed Aug 11, 2010 8:04 pm
by Roser
I Disagree This feels VERY T2A to me.

Re: Suggestion: Review Weapon damages

Posted: Wed Aug 11, 2010 9:55 pm
by nightshark
They are pretty ridiculous with a brand new weapon. Yesterday I was hitting people for like 60% HP with a GM halberd (opponent was weakened, but its still huge). I took out a +10 vanq to the GY and I was nearly killing people in one hit, no anatomy.

Derrick said clothing AR helps a lot, and indeed I haven't been hit for anything *too high* with 4 AR rating (max is 5 AR with clothing I believe, using a robe over the top)

Re: Suggestion: Review Weapon damages

Posted: Thu Aug 12, 2010 12:16 pm
by Pro
nightshark wrote:They are pretty ridiculous with a brand new weapon. Yesterday I was hitting people for like 60% HP with a GM halberd (opponent was weakened, but its still huge). I took out a +10 vanq to the GY and I was nearly killing people in one hit, no anatomy.

Derrick said clothing AR helps a lot, and indeed I haven't been hit for anything *too high* with 4 AR rating (max is 5 AR with clothing I believe, using a robe over the top)
Exactly, even with 5AR on my mage yesterday i was getting destoyed by hits, as long as hits are consistently 30+ the pvp doesn't seem like a complete system, I'm just curious to have the durability bonus reviewed and it seems to have doubled hit damage >:

Re: Suggestion: Review Weapon damages

Posted: Thu Aug 12, 2010 12:53 pm
by Hemperor
nightshark wrote:They are pretty ridiculous with a brand new weapon. Yesterday I was hitting people for like 60% HP with a GM halberd (opponent was weakened, but its still huge). I took out a +10 vanq to the GY and I was nearly killing people in one hit, no anatomy.

Derrick said clothing AR helps a lot, and indeed I haven't been hit for anything *too high* with 4 AR rating (max is 5 AR with clothing I believe, using a robe over the top)
I think you should review the combat guide... 4 AR on a single piece of clothing, which I would imagine would have to be a chest piece that is exceptional, and even then I do not believe that is possible, will warrant 2-4 less damage... IF that location is hit.

Re: Suggestion: Review Weapon damages

Posted: Thu Aug 12, 2010 6:12 pm
by Iced Earth
I was 2 hit killed by a warrior with a magic halberd from 100 health the other day.

Re: Suggestion: Review Weapon damages

Posted: Thu Aug 12, 2010 7:01 pm
by Roser
Iced Earth wrote:I was 2 hit killed by a warrior with a magic halberd from 100 health the other day.
Feels so good to do that to someone.... just sayin'... :P

Re: Suggestion: Review Weapon damages

Posted: Thu Aug 12, 2010 7:17 pm
by nightshark
Hemperor wrote:
nightshark wrote:They are pretty ridiculous with a brand new weapon. Yesterday I was hitting people for like 60% HP with a GM halberd (opponent was weakened, but its still huge). I took out a +10 vanq to the GY and I was nearly killing people in one hit, no anatomy.

Derrick said clothing AR helps a lot, and indeed I haven't been hit for anything *too high* with 4 AR rating (max is 5 AR with clothing I believe, using a robe over the top)
I think you should review the combat guide... 4 AR on a single piece of clothing, which I would imagine would have to be a chest piece that is exceptional, and even then I do not believe that is possible, will warrant 2-4 less damage... IF that location is hit.
Hmm, ah well like I said, it aws the first time I played the changes since. I did 60% hits to a few people, I didn't receive anything really massive, was probably just lucky. I'm really not looking forward to running into a warrior with a magic hally on my stat PK, and dropping in one double hit.