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Era Accuracy Bugs

Posted: Tue Aug 31, 2010 2:53 am
by Velner
Hello:

I've recently come back to UO Second Age and have been having a great time. However, there is a major feature addition that I do understand and very much do not agree with.

Double Hits

The ability to strike twice in quick succession can be described as nothing but a bug. It was never a feature contemplated by OSI, but an accident of programming. Although this may have been era accurate, it is still a bug that was eventually fixed.

The best way I look at the situation is comparing this to a duping bug. Let's say for arguments sake that there was a way to dupe gold in November of 1999 and the issue was not corrected until UO:R was released. Would we demand the gold dupe be implemented for accuracy sake? Obviously not.

It's a broken game mechanic that should be corrected. Halberd Mage is the best template for PVP as it is - does anybody really need that double swing as a crutch?

-Velner

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 3:08 am
by Sandro
I need it as a crutch.. Come on now..

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 4:40 am
by Dagon
Velner wrote:Let's say for arguments sake that there was a way to dupe gold in November of 1999 and the issue was not corrected until UO:R was released. Would we demand the gold dupe be implemented for accuracy sake?
Yes, it would be demanded, because it would be era accurate. However, Derrick said he would not implement such a bug.

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 9:36 am
by Mens Rea
I too need "the crotch".

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 5:00 pm
by nightshark
tbh i don't see anything positive about having double swing on the shard

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 5:04 pm
by Faust
Only bugs 'deemed' game breaking are excluded.

I haven't really seen a conclusive argument to suggest that double hits are game breaking in all honesty.

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 5:06 pm
by nightshark
Faust wrote:Only bugs 'deemed' game breaking are excluded.

I haven't really seen a conclusive argument to suggest that double hits are game breaking in all honesty.
random insta death to dexers sounds pretty game breaking to me

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 5:31 pm
by Sandro
double hit is definitely not game-breaking

Re: Era Accuracy Bugs

Posted: Tue Aug 31, 2010 10:39 pm
by Mens Rea
Stop getting your tears all over the keyboard, it is sending strange messages through the client to the UO server and causing the game to break.

Re: Era Accuracy Bugs

Posted: Wed Sep 01, 2010 12:00 am
by DrFaustus
And you'll need a new keyboard :(