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Your hands must be free to cast spells or meditate.

Posted: Sat Sep 18, 2010 7:17 am
by Mikel123
"Your hands must be free to cast spells or meditate."

I get this message when I am armed with a halberd and I hit the Mini-Heal/Cure Self hotkey, or the Heal/Cure Self hotkey. The weapon unequips, but I have to hit the key again to cast.

However, if I have set a spell like Greater Heal to a specific hotkey and I press that, the halberd unequips and I begin casting right away. Anyone know what is going on?

Re: Your hands must be free to cast spells or meditate.

Posted: Sat Sep 18, 2010 8:24 am
by Dagon
happens to me also........ it's got to be a razor problem. they probably forgot to add in a wait for disarm like the normal spells.

Re: Your hands must be free to cast spells or meditate.

Posted: Sat Sep 18, 2010 10:04 am
by SighelmofWyrmgard
Funny: I only get this if I have items in both hands before trying to cast a spell (sword & shield on my "paladin"); if I only have one item equipped, left or right hand, I auto-disarm normally and cast the spell, whether it's a cast-waitfortarget-targetself-type of compound command, or just a cast-only macro ...

Fully-equipped, my Halberd-mage simply launches either type of macro, and auto-disarms normally without error; my "paladin" has to first ditch his shield, then the casting macro will auto-disarm the remaining weapon to enable the cast.

I am only using the basic Razor settings (not any script-macro), "disarm to cast spells" (or whatever it's precisely called) general option; I do seem to generate an error similar to the one you describe when I try to use potions, though ...

I'm hoping that something I've written will help point you to the problem ...

SS

Re: Your hands must be free to cast spells or meditate.

Posted: Sun Sep 19, 2010 5:23 pm
by nightshark
Only thing I can think:

If your current action timer is in use (ie; less than 1 second since your last action), and you have object queue turned ON in Razor, it would probably do this:

Auto Disarm weapon -> Can't, because current action timer is in use, so add this to queue
Cast spell -> sends this directly to the game, giving you the "Hands must be free" message
Queue complete, weapon disarms.

I play with 0ms action delay and auto deequip, and have never encountered this problem

Re: Your hands must be free to cast spells or meditate.

Posted: Sun Sep 19, 2010 5:32 pm
by Mikel123
Ahhhh yes!

That makes perfect sense, thanks for the great explanation.

Interesting that you use 0 action delay... I feel like that would require extra keystrokes in some instances, wouldn't it?

Re: Your hands must be free to cast spells or meditate.

Posted: Sun Sep 19, 2010 5:55 pm
by nightshark
Mikel123 wrote:Ahhhh yes!

That makes perfect sense, thanks for the great explanation.

Interesting that you use 0 action delay... I feel like that would require extra keystrokes in some instances, wouldn't it?
I personally had more trouble using any kind of action delay than when I set it to 0. Stuff like my hally spamming disarm/toggle, or potion spamming, uses up your action queue when you might need it for something else. I find it much better to just have anything applied instantaneously or fail. It comes down to just doing everything manually rather than relying on razor to do anything for you. There's nothing that can go wrong when it's all done manually.

Re: Your hands must be free to cast spells or meditate.

Posted: Sun Sep 19, 2010 6:39 pm
by Mikel123
Ahhh, maybe I'm confused.

Sounds like you're taking about the checkbox for "Auto-Queue Object Delay actions"

I, too, have that unchecked.

I keep the Object Delay at 1000 for things like Restock Agent, Dress Agent, etc. And my hunch was that for things like auto-disarm-for-potions-then-rearm, you'd want that set to 1000 as well. Though I had so many issues with that function, I actually just made macros for all of my potion types.

Re: Your hands must be free to cast spells or meditate.

Posted: Sun Sep 19, 2010 7:05 pm
by nightshark
That's the strange thing, even when it's unchecked it still applies to actions made through razor. Even with the box unchecked it caused too many issues. It was driving me bonkers until I realised I could just set the value to 0.

Re: Your hands must be free to cast spells or meditate.

Posted: Sun Sep 19, 2010 7:44 pm
by Psilo
I use 0 ms and no object delays/que too.

It's era accurate and after you get used to it probably better.

Re: Your hands must be free to cast spells or meditate.

Posted: Mon Sep 20, 2010 10:29 am
by Faust
Psilo wrote:I use 0 ms and no object delays/que too.

It's era accurate and after you get used to it probably better.
Definitely a lot better this way in my opinion.

Re: Your hands must be free to cast spells or meditate.

Posted: Mon Sep 20, 2010 1:20 pm
by HI IM MIKE
there's no reason to use that shitty macro. just make a heal/gheal key and a cure key. why let a program decide what to cast for you?

Re: Your hands must be free to cast spells or meditate.

Posted: Mon Sep 20, 2010 4:37 pm
by Psilo
I've never understood how people can use ANY macros in pvp, especially cure-self cure-pot and cycling hally timer/equip.