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Magic Reflect items using too many charges
Posted: Thu Sep 23, 2010 2:39 pm
by Mikel123
REPORTED ISSUE: Magic Reflect items can sometimes consume too many charges
ISSUE DETAILS: I had a magic necklace of spell reflection (16 charges) and set up a Dress outfit for it. I assigned a hotkey to toggle it, and just wanted to test it. I hit the hotkey and the necklace popped on, and then I hit the hotkey again and the necklace was removed. I clicked on the necklace again and it only had 14 charges remaining. I know at the time, I did not have the Magic Reflection spell active, if that matters.
ENVIRONMENT DETAILS: In my house by myself
STEPS TO RECREATE: See above.
EXPECTED RESULTS: I expected 1 charge to be used up. It appears to me that normally, when you use a magic reflect item, you will use 1 charge upon putting it on, 1 charge every 5.0 seconds, and 1 charge every time a spell is reflected with it. However, I had this necklace on for about 1 second, and did not reflect any spells, and yet still 2 charges were used.
DATE REPORTED: 9/23
STATUS: Fixing
DATE STATUS CHANGED:
Re: Magic Reflect items using too many charges
Posted: Thu Sep 23, 2010 5:48 pm
by Derrick
This has been reported before but not so officially. Thanks for this.
I found the trouble, and the fix will be in right away.
Re: Magic Reflect items using too many charges
Posted: Fri Sep 24, 2010 8:34 am
by Derrick
This should be fixed as of this morning.
Re: Magic Reflect items using too many charges
Posted: Wed Oct 27, 2010 7:48 pm
by SoundofGod
Just had a 18 charge reflect skirt off a Tchest.
Naked, i cast MA on myself to make sure. I put it on, and sure enough, it said "17 charges"
I took the skirt off and it now reads "14 charges"
Please note that i did not cast any spells on myself, only took it on and off one time...
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 8:18 am
by Faust
A charge gets consumed somewhere around every 5 seconds too.
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 12:16 pm
by SoundofGod
I lost 1 charge for putting it on and 3 for taking it off. It went from 18 (or 17?) to 14 in 3 seconds.
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 12:20 pm
by Mikel123
Faust wrote:A charge gets consumed somewhere around every 5 seconds too.
This is true if you keep the item on and never take it off until it's out of charges. But I too have been seeing some weird things with charges getting used up when it gets put on and taken off quickly.
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 2:37 pm
by Faust
SoundofGod wrote:I lost 1 charge for putting it on and 3 for taking it off. It went from 18 (or 17?) to 14 in 3 seconds.
Didn't see any time reference in your previous post and assumed that you may have just kept it on for that long consuming the additional charges.
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 4:13 pm
by nightshark
I also noticed when using MR items that an item with 22 charges got used up unusually fast. I definitely did not equip it for 110 seconds, more like 30.
I equipped, got cast on about 5 times and deequipped about 30 seconds after equipping. I didn't look at the item at that point, but next time I equipped it, I did not reflect anything.
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 8:19 pm
by SoundofGod
UPDATE:
Just so i wasn't full of it, i re-tested it.
Skirt of Spell reflection, 14 charges
I clicked it to read the charges.
I equip'd it for less than a second as i read the charges (13)
i took it off in less than 2 seconds total and now the skirt says 12.
Re: Magic Reflect items using too many charges
Posted: Thu Oct 28, 2010 8:58 pm
by wgensel
If you want to save yourself the charges you're losing you can just try it on test center too. The same problems occur there.
Re: Magic Reflect items using too many charges
Posted: Fri Oct 29, 2010 8:10 am
by Faust
Sounds like equipping and unequipping is consuming a charge.
I know it's suppose to consume one during the equip process but not entirely sure about the unequip process.