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Dead Horse: +10 INT = Mana Regen Bonus & Dex Issue

Posted: Thu Sep 30, 2010 2:34 pm
by SoundofGod
#1. Increasing or decreasing INT should (and did) have an effect on mana regeneration speed.

"Your mana regeneration rate is now dependent on your level of Meditation skill, your intelligence stat, and the amount of armor you are wearing. This is termed the "passive use" of the skill. "

#2. Increasing DEX to 120 should have an effect on swing speed.

Thanks, and flame away.

I'll repost my anger in a couple weeks.

Re: Dead Horse: +10 INT = Mana Regen Bonus & Dex Issue

Posted: Thu Sep 30, 2010 3:47 pm
by nightshark
SoundofGod wrote:#1. Increasing or decreasing INT should (and did) have an effect on mana regeneration speed.
it already does.
http://forum.uosecondage.com/viewtopic. ... t=mana+int
#2. Increasing DEX to 120 should have an effect on swing speed.

Thanks, and flame away.

I'll repost my anger in a couple weeks.
It does sometimes, depending on which weapon. Everything time wise is calculated by rounding to the nearest tick, which is undisputable.

Re: Dead Horse: +10 INT = Mana Regen Bonus & Dex Issue

Posted: Thu Sep 30, 2010 4:15 pm
by Faust
Secondly, no swing can be faster than 5 ticks(1.25s).

Re: Dead Horse: +10 INT = Mana Regen Bonus & Dex Issue

Posted: Thu Sep 30, 2010 5:41 pm
by Derrick
Aye, these are both in effect, Int is responsible for mana rate up to a max rate of 1/sec. Stamina determines swing speed up to a max of one swing per 1.25 seconds.