Tinker Traps
Posted: Tue Sep 30, 2008 8:20 pm
If I remember correctly, with tinker traps, you had to open them to make them go off. On this server, if you pick it up and put it in your backpack, it goes off, killing you. Back when I played t2a, on Baja, I had a tinker who killed like 180 people with those traps. I would keep him hidden in the house, because he was red. I would make tons of traps and put them in a crate in the house. Then I would log on with another character and deliver them. If I laid it down and no one came by, I would pick it back up and take it somewhere else. Is there anyway to fix this, so they don't go off when you pick it up?