Blacksmith Question
Posted: Thu Oct 14, 2010 3:36 pm
I wanted to work on my smith but I cant make a katana for gains. My skill is at 54.8, 50.0 real. The skill to make a katana is 44.1, from what I read, has it changed?
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I read it. Everyone says that they started with katanas but I cant make them for some reason.BenBrawl wrote:theres a good guide to go off in the guide section of the site
you need ingotsFender wrote:I read it. Everyone says that they started with katanas but I cant make them for some reason.BenBrawl wrote:theres a good guide to go off in the guide section of the site
Oh yea, I guess the 200 in my bag wasnt enough.Arsen wrote:you need ingotsFender wrote:I read it. Everyone says that they started with katanas but I cant make them for some reason.BenBrawl wrote:theres a good guide to go off in the guide section of the site
me, in a similar thread, Guides forum wrote:The wiki guide:
50 - 65: Cutlass
65 - 75: Kryss
75 - 85: Short Spear
85 - 95: Plate Gorgets
95 - GM: Plate Gloves
Question 1 is: do you want skill gain, or monetary return on ingots used? Skill-gain-only is flushing 30-40k ingots (worth 210k-280k+ gp) completely down the toilet to gain from 50-GM, as it is assumed all created items are being smelted back into ingots and re-smithed. Trying to gain from 50-GM, "paying for itself", will take very, very much longer, and requires you to make entirely different items.
For skill-gain-only, follow the wiki guide; I would recommend these changes:
50-55: Maul (Cutlass will destroy thousands of ingots);
Cutlass skill-gains 62-65 will be quite slow, but with a good number of successes;
65-70: Scimitar (Kryss will destroy thousands of ingots);
70-72: Broadsword (Kryss will still destroy hundreds of ingots);
72-81: Kryss (this is where my UOSA smith is at, at the date of this posting, but I anticipate ...)
81-83: Katana;
83-93: Short Spear;
93-98: Spear;
98-GM: Plate Gloves;