Page 1 of 2

Introducing DG Town

Posted: Fri Dec 03, 2010 1:17 pm
by Melryn Moonstone
Hail,

Most of you have probably seen Dungeon Guard members around, but perhaps do not know the location of our humble town. Therefore i had our cartographers work on a map. Here it is!

Image

Murderers and theives are not welcome, but all friendly players are. If we seem suspicious at first its because we have been under attack by all kinds of brigands recently, but please don't let that put you off visiting.

Farewell!

Melryn Moonstone

Re: Introducing DG Town

Posted: Fri Dec 03, 2010 2:52 pm
by Kelektra
Place looks kick ass.

Re: Introducing DG Town

Posted: Fri Dec 03, 2010 2:56 pm
by SirEricKain
Great job!

Re: Introducing DG Town

Posted: Fri Dec 03, 2010 3:21 pm
by Kander
Yar them ships look good enough to steal!!! PoD shall storm your docks some day!!! So beware!!!

Re: Introducing DG Town

Posted: Fri Dec 03, 2010 3:41 pm
by Pirul
Congrats, look really cool!!

Re: Introducing DG Town

Posted: Fri Dec 03, 2010 7:45 pm
by Tiwstacain
Arg!!! the scurvey sea dogs seem to have homed in on your noble town, at least they add some entertainment to the server


TC

Re: Introducing DG Town

Posted: Fri Dec 03, 2010 8:02 pm
by Mad Max
Awesome map

Re: Introducing DG Town

Posted: Sat Dec 04, 2010 2:14 am
by ~Brick~
very nice melryn!

Re: Introducing DG Town

Posted: Sat Dec 04, 2010 8:55 am
by Jill Stihl
I like that. The mix of buildings with most being smalls seems quite realistic.

Re: Introducing DG Town

Posted: Sun Dec 05, 2010 3:46 am
by Lupos
What would be the drill if one wanted to join you guys?

I've been on and off UO for some time now but thought joining an active guild would help bring back the shine to this game for me.

Re: Introducing DG Town

Posted: Mon Dec 06, 2010 12:19 am
by Vishakt
Thanks for the directions to your homes. [POD], these guys seem pretty low quality. If we see you there we'll crack open some cydur for you.

Re: Introducing DG Town

Posted: Mon Dec 06, 2010 3:41 am
by Mad Max
...

Re: Introducing DG Town

Posted: Mon Dec 06, 2010 10:14 am
by Kander
The winds are picking up. PoD shall be swinging around this town very soon.

Re: Introducing DG Town

Posted: Mon Dec 06, 2010 3:51 pm
by Drunk Monk
Mad Max wrote:
Vishakt wrote:Thanks for the directions to your homes. [POD], these guys seem pretty low quality. If we see you there we'll crack open some cydur for you.
Yeah funny you post this after I killed you today.
Did we interrupt you re-stocking your vendor today? hohoho

Re: Introducing DG Town

Posted: Mon Dec 06, 2010 6:29 pm
by Vishakt
Mad Max killed me? Hohoho. I remember fighting a 2v3 and later 1v4. I didn't catch names. I died in the 2v3 because I was there to assist the other orc and I would not run. Plus being on foot and against mages my death was assured before I engaged. However, an orc called for help so I came. In the 1v4 you not only failed to kill me but I slayed one of you who was straggling behind. One of you, the guy with tracking and poisoning, was pretty good. But just him. Definately not you. Para gank fail even. This time I was mounted though otherwise it would have not gone as well.

With few exceptions, my comment stands.