Detect Hidden
Posted: Tue Feb 08, 2011 9:20 pm
Hi everyone, first post and sorry if someone else has mentioned this before.
I remember that the skill 'Detect Hidden' used to have no skill delay at all, until UO: Renaissance, or (and my memory fails me here) slightly before that.
I remember the no delay quite clearly from the hilarious antics that everyone would get up to in Shame on Atlantic. Lure a lich or lich lord after you and get it near to other people, round a corner and hide, and then reveal everyone else using detect hidden. Good times, good times.
Anyone else remember this?
Also, let me take the opportunity to say thanks for the fine work you're doing on what used to be the best game ever, and which actually still is the best game ever in its new home on the UOSA servers.
Thanks!
(You might see me online as Wonko the Sane, so please PK me or steal my junk if you do. Or help me. Whatever tickles your fancy)
I remember that the skill 'Detect Hidden' used to have no skill delay at all, until UO: Renaissance, or (and my memory fails me here) slightly before that.
I remember the no delay quite clearly from the hilarious antics that everyone would get up to in Shame on Atlantic. Lure a lich or lich lord after you and get it near to other people, round a corner and hide, and then reveal everyone else using detect hidden. Good times, good times.
Anyone else remember this?
Also, let me take the opportunity to say thanks for the fine work you're doing on what used to be the best game ever, and which actually still is the best game ever in its new home on the UOSA servers.
Thanks!
(You might see me online as Wonko the Sane, so please PK me or steal my junk if you do. Or help me. Whatever tickles your fancy)