PVP
Posted: Mon Mar 07, 2011 2:39 am
I have been playing here for 25 days, and I have attended about 4 or 5 of the 1 on 1 non free use mage tournaments.
I will start off stating that the shard I think has captured the OSI T2A feel of things in regards to pvp. I will also state that I am enjoying my time here. But to stay on track with what I really want to discuss which is suggestions for how pvp could be better how pvp could be better.
As of now, the pvp only sometimes reflects who the better person is. I state that because the shard has luck factored into it so much, that it really eliminates the, lack of a better word, talent individuals carry with them. In each tournament I attended, I have dealt significantly more damage to my opponenets, but fall short and achieve second place, or second place runner up.
To reflect on that more, I have died to 45 damage halbreds, a 36 damage ebolt, and the most recent a 40 damage halbred hit in the finals. In the spur of these fights I rougly missed my opponent with halbred hits between 2 to 4 times while they were at 16%, other times, if they do land, it brings them down to 5%. I bring this up because I think to really enjoy this game, I want to feel a satisfactory of winning not be being luckier than my opponent, but by just being better.
On the other side, I would also like to see mini heal get nerfed a bit, just for obvious reasons.
All in all, I enjoyed touching base with my childhood with this game. It brought back fun memorys, I met some good people in A-V and at the graveyard. On the flip side, I have also met some very childish people on this shard. God help you guys. I don't want to play a game that is based entirely on luck, and just focus on skewing luck to my side to win, so thank you guys very much for the great times, but I am keeping this game where it belongs, back in 1998:)
Jason
I will start off stating that the shard I think has captured the OSI T2A feel of things in regards to pvp. I will also state that I am enjoying my time here. But to stay on track with what I really want to discuss which is suggestions for how pvp could be better how pvp could be better.
As of now, the pvp only sometimes reflects who the better person is. I state that because the shard has luck factored into it so much, that it really eliminates the, lack of a better word, talent individuals carry with them. In each tournament I attended, I have dealt significantly more damage to my opponenets, but fall short and achieve second place, or second place runner up.
To reflect on that more, I have died to 45 damage halbreds, a 36 damage ebolt, and the most recent a 40 damage halbred hit in the finals. In the spur of these fights I rougly missed my opponent with halbred hits between 2 to 4 times while they were at 16%, other times, if they do land, it brings them down to 5%. I bring this up because I think to really enjoy this game, I want to feel a satisfactory of winning not be being luckier than my opponent, but by just being better.
On the other side, I would also like to see mini heal get nerfed a bit, just for obvious reasons.
All in all, I enjoyed touching base with my childhood with this game. It brought back fun memorys, I met some good people in A-V and at the graveyard. On the flip side, I have also met some very childish people on this shard. God help you guys. I don't want to play a game that is based entirely on luck, and just focus on skewing luck to my side to win, so thank you guys very much for the great times, but I am keeping this game where it belongs, back in 1998:)
Jason