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Hero/Evil System

Posted: Thu Nov 06, 2008 6:57 pm
by Flash Hardstar
Thanks to red for bringin this up cause I've been thinkin about it. Can anyone link to exactly when the hero/evil system was implemented for the month or so it was in? Or any other info they may have on it? Should it be put back in?

Re: Hero/Evil System

Posted: Thu Nov 06, 2008 7:02 pm
by alatar
Flash Hardstar wrote:Thanks to red for bringin this up cause I've been thinkin about it. Can anyone link to exactly when the hero/evil system was implemented for the month or so it was in? Or any other info they may have on it? Should it be put back in?
This was only live on the Siege Perilous shard on OSI.

Re: Hero/Evil System

Posted: Thu Nov 06, 2008 7:13 pm
by Jaster
Yea only SP, and it still exists.

Re: Hero/Evil System

Posted: Thu Nov 06, 2008 8:51 pm
by Red
It actually started on the Abyss shard before going into SP, much like factions.

Re: Hero/Evil System

Posted: Thu Nov 06, 2008 9:57 pm
by Flash Hardstar
I wasn't aware they kept it on the Siege shard but I did remember playin it so I guess on Abyss... anyones thoughts or feelings about it being here...?

Re: Hero/Evil System

Posted: Thu Nov 06, 2008 10:59 pm
by Red
It was a pretty unbalanced system IMO. Evil could lethal poison anyone with any weapon at the cost of points obtained by killing Hero players and wisps. The Hero equivalent only did 2x(I think) damage to Evils.

Re: Hero/Evil System

Posted: Fri Nov 07, 2008 12:15 am
by alatar
the holy shield was very imbalanced

Re: Hero/Evil System

Posted: Sun Nov 09, 2008 7:00 pm
by Sivrik
Yep, and there at one point was a certain power you could have that required 100 points orthat could kill any evil/good instantly just by invoking that power. :/