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Do you remember????

Posted: Thu Aug 04, 2011 2:30 pm
by Charla
When opening any container on ground, would charge you with snooping.


Those wonderful body bags? If you died all your inventory would go into a bag, just had to be careful

where you died, often body bags ended up on house roofs, or other easy access locations.


When grizzly bears were evil and didn't care much for blue players.


The introduction to nightmares who were so powerful, they had to be "toned down"

For some reason sheep were deemed too slow, so were granted great speed. Players could not

outrun the sheep to shear the agile critters.

That "recall spell" was added to the game for easier access out of the depths of dungeons.

When, if you were stuck in the game, such as on a island and no way off, GM's would not help

for three days. Part of the adventuring aspect of game was to "figure these problems out yourself"

The mysteries within the game. Such as notes hidden in dungeons, if you could figure out the coded

messages, would allow you access to hidden rooms.

And the classic one: When house placement was opened on Trammel, majority of shards at same time. (I think the

Asian shards where opened later) The response was so great, that so many people where trying to place

homes at same time, it crashed every sever , and every back up sever. UO went rather dark that day.

Anyway, I hope you all enjoyed this wandering through my memories of days past.


If any would like to add to these, please do.


Westra

Re: Do you remember????

Posted: Thu Aug 04, 2011 3:46 pm
by Jill Stihl
Charla wrote:And the classic one: When house placement was opened on Trammel, majority of shards at same time. (I think the

Asian shards where opened later) The response was so great, that so many people where trying to place

homes at same time, it crashed every sever , and every back up sever. UO went rather dark that day.
I started playing UO only a couple of days before this point, despite buying 'The Second Age' from the shop.

There were huge areas of open green space to run around on fighting mobs, then a few days later it all filled with housing, seemingly overnight. As a total newb I didn't have a clue what had happened.

Those few days were good though, the wide open areas were so much nicer than estates of houses everywhere.

Re: Do you remember????

Posted: Thu Aug 04, 2011 4:26 pm
by Ronk
I got the preorder of T2A for like 7 bucks or whatever

Re: Do you remember????

Posted: Fri Aug 05, 2011 11:07 am
by Pringles
My favorite memory is waiting for someone to log out or crash to be able to log in my server (Europa).

Re: Do you remember????

Posted: Fri Aug 05, 2011 1:43 pm
by Arsen

Re: Do you remember????

Posted: Fri Aug 05, 2011 1:49 pm
by iamreallysquall
When, if you were stuck in the game, such as on a island and no way off, GM's would not help

yeah it sickens me when people abuse the help stuck option here hence why its 10min + random town. and i still see people in irca and forums saying oh just stuck option or Oh i just used the stuck option but i was not physical stuck with the amount of people in irc willing to help or even using a second or third account to get your self or to even just ask someone in town for a gate.

Re: Do you remember????

Posted: Sat Aug 13, 2011 8:45 pm
by Charla
thanks for all the input. brought back memories.

Thought of a couple more things.


How about tents? anyone remember the tents players used for vendor shops.

Or the instant rez feature? And why it was taken out of game?


Or pkers gating in wild dragons to newie dungeons?


ahh the good ole days

Westra