Page 1 of 12
Blessed Items should break from damage [continued, part II]
Posted: Mon Sep 26, 2011 9:58 pm
by Hicha
In an effort to maintain the original focus and integrity of the original thread (found here), please continue to use this thread as the main discussion entity for helping the UOSA community come together, embrace change, and remove the inaccuracy that blessed items do not break from damage.
Re: Blessed Items should break from damage [continued, part
Posted: Mon Sep 26, 2011 9:58 pm
by iamreallysquall
let them break!
Re: Blessed Items should break from damage [continued, part
Posted: Tue Sep 27, 2011 2:22 am
by GuardianKnight
Break the owners.
Re: Blessed Items should break from damage [continued, part
Posted: Sun Oct 23, 2011 1:03 am
by iamreallysquall
bump for breakable items!
Re: Blessed Items should break from damage [continued, part
Posted: Sun Oct 23, 2011 6:52 am
by BlackLeaf
im always for the removing of trammel
let them break
Re: Blessed Items should break from damage [continued, part
Posted: Mon Oct 24, 2011 12:35 am
by Halbu
BlackLeaf wrote:im always for the removing of trammel
let them break
My stance is neutral.
Re: Blessed Items should break from damage [continued, part
Posted: Mon Oct 24, 2011 12:42 pm
by iamreallysquall
Halbu wrote:BlackLeaf wrote:im always for the removing of trammel
let them break
I would gladly give up my grandfathered clothing if they would actually remove Trammel(instanced tourneys, CTF) forever.
that's fine but mechanical accurate is the way to be so theses items should be taking damage like all other blessed items
Re: Blessed Items should break from damage [continued, part
Posted: Tue Oct 25, 2011 8:04 am
by iamreallysquall
bump
Re: Blessed Items should break from damage [continued, part
Posted: Tue Oct 25, 2011 11:33 pm
by Jorel
Dead Horse
Re: Blessed Items should break from damage [continued, part
Posted: Wed Oct 26, 2011 4:47 pm
by iamreallysquall
Jorel wrote:Dead Horse
you saying that on like every topic is played
bump! for all blessed items being breakable the accurate way!
Re: Blessed Items should break from damage [continued, part
Posted: Thu Oct 27, 2011 3:49 am
by Flea
iamreallysquall wrote:Jorel wrote:Dead Horse
you saying that on like every topic is played
bump! for all blessed items being breakable the accurate way!
Bump to close the shard down!!! T2A era only lasted for about 2 years. Well gents, pack your bags, we did it. we successfully relived the T2A era and it is now over. Thanks for playing.
Re: Blessed Items should break from damage [continued, part
Posted: Thu Oct 27, 2011 8:00 am
by iamreallysquall
Flea wrote:iamreallysquall wrote:Jorel wrote:Dead Horse
you saying that on like every topic is played
bump! for all blessed items being breakable the accurate way!
Bump to close the shard down!!! T2A era only lasted for about 2 years. Well gents, pack your bags, we did it. we successfully relived the T2A era and it is now over. Thanks for playing.
18 months and i laugh every time you say this its rather irrelevant thanks for the bump!
Re: Blessed Items should break from damage [continued, part
Posted: Thu Oct 27, 2011 8:38 am
by Sandro
Flea wrote:Bump to close the shard down!!! T2A era only lasted for about 2 years. Well gents, pack your bags, we did it. we successfully relived the T2A era and it is now over. Thanks for playing.
Re: Blessed Items should break from damage [continued, part
Posted: Thu Oct 27, 2011 9:46 am
by Arsen
Sandro wrote:Flea wrote:Bump to close the shard down!!! T2A era only lasted for about 2 years. Well gents, pack your bags, we did it. we successfully relived the T2A era and it is now over. Thanks for playing.
Re: Blessed Items should break from damage [continued, part
Posted: Fri Oct 28, 2011 7:36 am
by iamreallysquall
bump