Boats

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The Count
Posts: 3
Joined: Thu Dec 08, 2011 1:14 pm

Boats

Post by The Count »

I was wondering if a ship deed can be stolen or lost in any way? And if you get killed out in the middle of no where what happens to you and your ship?

Do Power Hours still exist?

Does lumberjacking still have an effect on swordsmanship?

Thank you to anyone who can help me with these questions!

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Atraxi
Posts: 1748
Joined: Mon Apr 19, 2010 2:07 am
Location: Dallas, Tx

Re: Boats

Post by Atraxi »

The Count wrote:I was wondering if a ship deed can be stolen or lost in any way?
Yes. It's not newbied, like house deeds are. As soon as you get a ship deed, place it, then drydock it. A drydocked ship is newbied and can't be stolen (as long as you aren't red).
The Count wrote:And if you get killed out in the middle of no where what happens to you and your ship?
As long as there's no living players on a boat, a ghost can control it just like a living player can. Just sail your ship to the nearest land, get off, and look for a healer. As long as one of your spare keys is somewhere accessible (i.e. the bank or your house), you should be able to just recall back to your boat.
The Count wrote:Do Power Hours still exist?
Not here. Not accurate to the t2a era.
The Count wrote:Does lumberjacking still have an effect on swordsmanship?
Not here. Not accurate to the t2a era.
The Count wrote:Thank you to anyone who can help me with these questions!
Your welcome. :D
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