No this isn't about disarm, some dead horses are better left unbeaten.
I seem to recall from a period in UO history that all weapons were not created equal. Weapons had a damage ranges and two weapons both exceptional and of the same type could have different damage potentials. It took arms lore to find out which was better.
Is this true during t2a? or did I just completely make that up in my head.
Thanks
Warder
Member of DoD
Armslore?
Re: Armslore?
You know what, i seem to remember something like this... but it is very very foggy at best... Good question.
Also, alot of people dont know arms lore will tell you if a item is poisoned or not... Thats about its only use currently... My short term memory is too bad to remember which items i dp'd....
Also, alot of people dont know arms lore will tell you if a item is poisoned or not... Thats about its only use currently... My short term memory is too bad to remember which items i dp'd....
Re: Armslore?
I always thought that you had to try to sell it to a vendor to determine the grade of quality. The more it sells for, the better it is.
Re: Armslore?
This is true and was the result of a change to weapon damages and speeds. The older weapons were grandfathered and highly valued.Thesbus wrote:No this isn't about disarm, some dead horses are better left unbeaten.
I seem to recall from a period in UO history that all weapons were not created equal. Weapons had a damage ranges and two weapons both exceptional and of the same type could have different damage potentials. It took arms lore to find out which was better.
Is this true during t2a? or did I just completely make that up in my head.