Old death mechanic
Posted: Thu Feb 28, 2008 10:54 pm
I was just reading through The Second Age playguide when I recalled the old death penalty.
Upon death you could choose immediate resurrection with substantial and immediate loss to all stats and skills (never lower than starting) or choose to wander as a ghost until you find a healer or shrine.
You could also only resurrect 5 times in a period of 20 minutes. It took 20 minutes for each one of these 5 possible counts to reduce by 1.
Upon death you could choose immediate resurrection with substantial and immediate loss to all stats and skills (never lower than starting) or choose to wander as a ghost until you find a healer or shrine.
You could also only resurrect 5 times in a period of 20 minutes. It took 20 minutes for each one of these 5 possible counts to reduce by 1.