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Old death mechanic

Posted: Thu Feb 28, 2008 10:54 pm
by Deano
I was just reading through The Second Age playguide when I recalled the old death penalty.

Upon death you could choose immediate resurrection with substantial and immediate loss to all stats and skills (never lower than starting) or choose to wander as a ghost until you find a healer or shrine.

You could also only resurrect 5 times in a period of 20 minutes. It took 20 minutes for each one of these 5 possible counts to reduce by 1.

Posted: Thu Feb 28, 2008 11:06 pm
by Derrick
It's been on my list for a while. I hope to get this in soon.

Thanks

Posted: Thu Feb 28, 2008 11:07 pm
by Deano
Derrick wrote:It's been on my list for a while. I hope to get this in soon.

Thanks
Awesome.

Just a question, if it's possible to alter the server and client in such away, will it eventually be possible to remove all the UI references to newer expansions? For example, removing "samurai" and "paladin" from the character creation screen?

Posted: Thu Feb 28, 2008 11:24 pm
by Derrick
No, unfortunately that's all in the client, but there are some third party clients out there, although I haven't experimented with then.

Posted: Thu Feb 28, 2008 11:34 pm
by Deano
Derrick wrote:No, unfortunately that's all in the client, but there are some third party clients out there, although I haven't experimented with then.
Any idea where to start searching? I'm hanging for one that resembles the original Second Age client. I tried connecting with 1.x but it doesn't work. :)