Theres a few things, some of which are perhaps currently being worked on.
The speed of certain enemies seems a little fast. I don't remember Humans running at me like they do now. Maybe I'm recalling that wrong.
Some creatures seem to have expert pathfinding skills. I remember being able to use a single stalagmite to block a creature, and he was utterly confused as to how he should get to me.
Finally, the breaking of crates, boxes and other objects that prevent movement. I'm honestly not sure when this was implemented, but i do recall boxing up balrons and EVing/BSing the crap out of them, all from behind the safety of my elaborately crafted maze of boxes.
Monster Mechanics
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: Monster Mechanics
balrons should break boxes... serpents break boxes
<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
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Re: Monster Mechanics
Yeah, but there was a point where no monsters broke boxes. I'm curious as to when that was.BlackFoot wrote:balrons should break boxes... serpents break boxes
Re: Monster Mechanics
Dec 21 1998:
- Monsters will pick up and destroy items that block them as follows:
- The item must be moveable.
The creature cannot be a pet.
The item cannot be locked down.
The item must be impassable.
Monsters can destroy an item anytime.
Human NPCs must be attacking someone to destroy an item.
Animals must be attacking someone to destroy an item.
The creatures will destroy stacked items one at a time.
- The item must be moveable.
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Re: Monster Mechanics
Alrighty! Thanks Derrick.Derrick wrote:Dec 21 1998:
- Monsters will pick up and destroy items that block them as follows:
- The item must be moveable.
The creature cannot be a pet.
The item cannot be locked down.
The item must be impassable.
Monsters can destroy an item anytime.
Human NPCs must be attacking someone to destroy an item.
Animals must be attacking someone to destroy an item.
The creatures will destroy stacked items one at a time.