Monster Mechanics
Posted: Fri Dec 19, 2008 1:05 pm
Theres a few things, some of which are perhaps currently being worked on.
The speed of certain enemies seems a little fast. I don't remember Humans running at me like they do now. Maybe I'm recalling that wrong.
Some creatures seem to have expert pathfinding skills. I remember being able to use a single stalagmite to block a creature, and he was utterly confused as to how he should get to me.
Finally, the breaking of crates, boxes and other objects that prevent movement. I'm honestly not sure when this was implemented, but i do recall boxing up balrons and EVing/BSing the crap out of them, all from behind the safety of my elaborately crafted maze of boxes.
The speed of certain enemies seems a little fast. I don't remember Humans running at me like they do now. Maybe I'm recalling that wrong.
Some creatures seem to have expert pathfinding skills. I remember being able to use a single stalagmite to block a creature, and he was utterly confused as to how he should get to me.
Finally, the breaking of crates, boxes and other objects that prevent movement. I'm honestly not sure when this was implemented, but i do recall boxing up balrons and EVing/BSing the crap out of them, all from behind the safety of my elaborately crafted maze of boxes.