how important is magery on a non-mage?
Posted: Fri May 11, 2012 5:05 pm
So I'm trying to figure out some templates on some chars that I have pretty much finished, but I'm not a huge fan of magery because I find keeping reagents to be an extreme hassle and I like my character to be able to function without spending too much each time I die(plus buying from vendors is a pain, since other people always buy out at least one reg). So for example I have a 'pure warrior' or 'dexxer' maybe who has:
-swords
-tactics
-anatomy
-healing
-parrying
-resist
and for the final slot I was think 30/35 magery for recall scrolls, and 70 archery. Do you think that's a waste for archery? Im thinking mostly PvM but I don't want to be totally defenseless in a PvP situation. Besides paralyze or something, I can't see how useful magery would be in PvM, but I definitely see how its almost necessary for PvP since your opponent is always running around.
Anyway, basically I notice that virtually ever template includes GM magery, and I'm wondering what the real uses are for that.
-swords
-tactics
-anatomy
-healing
-parrying
-resist
and for the final slot I was think 30/35 magery for recall scrolls, and 70 archery. Do you think that's a waste for archery? Im thinking mostly PvM but I don't want to be totally defenseless in a PvP situation. Besides paralyze or something, I can't see how useful magery would be in PvM, but I definitely see how its almost necessary for PvP since your opponent is always running around.
Anyway, basically I notice that virtually ever template includes GM magery, and I'm wondering what the real uses are for that.