Archer Event Template
Posted: Mon Jan 19, 2009 3:34 pm
so i made my townie (no resist with parry) into an archer for events specifically. the idea behind the template was to just run around hitting people w/ a bow forcing them to stop attacking a team member and heal themselves. i find that this helps the team out a bunch
archery
swords
macing
tactics
anat
heal
resist
i really dont use macing because i want the high damage of a hally hit if i'm close enough. so i'm looking to drop that. parry would be nice, no? or should i try and force magery onto this char for whatever reason i'd need gm magery in an event?
plz discuss
archery
swords
macing
tactics
anat
heal
resist
i really dont use macing because i want the high damage of a hally hit if i'm close enough. so i'm looking to drop that. parry would be nice, no? or should i try and force magery onto this char for whatever reason i'd need gm magery in an event?
plz discuss