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Weaps and Armor- GM quality versus NPC (standard) ones

Posted: Sat Jan 24, 2009 8:33 pm
by Transuranic_Trip
Hello, All-

Are there any modifiers to GM armor that are better than the standard non-gm armor?

Are there any modifiers to GM weapons versus the same?

I recall GM Armor and weps used to be stronger (IE more damage and more protection) back in the day, but am fuzzy on it. Also, I do understand here that the metal of the armor does not make a difference (valorite versus iron, etc...)

Any help would be appreciated... Thanks!

Re: Weaps and Armor- GM quality versus NPC (standard) ones

Posted: Sat Jan 24, 2009 8:46 pm
by Faust
I'm not entirely sure what GM armor does, but I know GM weapons give a +4 to damage.

Re: Weaps and Armor- GM quality versus NPC (standard) ones

Posted: Sun Jan 25, 2009 12:02 am
by Kaivan
GM quality armor gives a 20% armor rating bonus.

I know that there is a durability bonus for both weaponry and armor, however I don't recall the exact percentage (I believe its 10%).

Re: Weaps and Armor- GM quality versus NPC (standard) ones

Posted: Mon Jan 26, 2009 5:23 pm
by blister
+4 for GM weapons?

I always though it was in the middle of ruin and might so +2.

I was wrong for all these years!