Some questions
Posted: Mon Feb 09, 2009 9:19 am
I've just come over from Divinity, where I played two characters.
A dexer: gm fence, tact, heal, anat, resist, mage, hide.
A bard: gm provo, music, mage, resist, eval, med, hide.
Both characters served me vey well on Divinity.
Are there any reasons / differences between UOSA and Divinity that would make these templates less useful? If so, which?
Clearly, the bard was my PvM char and the dexer I used for PvP.
Also, what is the skill gain like on this server? Slower / faster than on Divinity? Slow / fast in general?
Can I gm healing with healing just hps, or do I have to make the switch to curing poison / resurrection to get to gm? What about provo? Can it be gmed on rabbits, or do I have to up the ante to keep gaining in skill?
Any advice on noteable differences between UOSA / Divinity that will help me in building this characters is of course very welcome.
A dexer: gm fence, tact, heal, anat, resist, mage, hide.
A bard: gm provo, music, mage, resist, eval, med, hide.
Both characters served me vey well on Divinity.
Are there any reasons / differences between UOSA and Divinity that would make these templates less useful? If so, which?
Clearly, the bard was my PvM char and the dexer I used for PvP.
Also, what is the skill gain like on this server? Slower / faster than on Divinity? Slow / fast in general?
Can I gm healing with healing just hps, or do I have to make the switch to curing poison / resurrection to get to gm? What about provo? Can it be gmed on rabbits, or do I have to up the ante to keep gaining in skill?
Any advice on noteable differences between UOSA / Divinity that will help me in building this characters is of course very welcome.