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Blood Tiles Broken?

Posted: Sun Mar 24, 2013 7:10 pm
by Light Shade
Blood Tiles don't seem to be working properly...

Image

This has been going on since July of 2011 and I believe as far back as February of 2011, though my recollection back that far isn't backed up with screenshots. I've came across dozens of these camps. Any plans?

-L/S

Re: Blood Tiles Broken?

Posted: Mon Mar 25, 2013 1:25 pm
by Ganklord
Where Is This?

Re: Blood Tiles Broken?

Posted: Mon Mar 25, 2013 2:41 pm
by Light Shade
Ganklord wrote:Where Is This?
Evil Mage camps spawn all over the land as a small percentage of the overal camp spawns. The where of this is not the issue, though.

Whether the spawn mechanic is broken or intentionally disabled due to some kind of era accuracy issue, is what I am trying to figure out.

Re: Blood Tiles Broken?

Posted: Mon Mar 25, 2013 2:44 pm
by Stuck
Evil Mage camps spawn all over the land as a small percentage of the overal camp spawns.
Pfft, tell everyone why don't you. Now I have to compete with other people for blood tiles!

Re: Blood Tiles Broken?

Posted: Mon Mar 25, 2013 3:05 pm
by GleepGlop
The one at this pic is probably one of the camps on the right side of the T2A maps in one of the large clearings. All mage camps, blood tile or not, will appear on town messageboards until someone release the chains on the escort or it times out after a couple of hours

Re: Blood Tiles Broken?

Posted: Wed Mar 27, 2013 12:44 am
by Kaivan
This might have something to do with the template file itself. If I recall correctly from my lasts tests on the demo, our template for the camp isn't quite right, which might explain why the tiles can't be picked up.

Re: Blood Tiles Broken?

Posted: Wed Mar 27, 2013 9:23 pm
by Light Shade
Kaivan wrote:This might have something to do with the template file itself. If I recall correctly from my lasts tests on the demo, our template for the camp isn't quite right, which might explain why the tiles can't be picked up.
I could be drowning in blood tiles right now if they'd been working all this time. :P

Alas, the Blood Tiles just mock my ineptitude. :(

Re: Blood Tiles Broken?

Posted: Tue Jun 25, 2013 1:47 pm
by GuardianKnight
I have come across a couple camps like this and come out with nothing.

Re: Blood Tiles Broken?

Posted: Tue Jun 25, 2013 3:35 pm
by GleepGlop
Blood tiles you can't pick up seem to spawn and then decay leaving completely locked down blood tiles underneath, unless somoene is paging a GM to unstick the tiles for them. Looks like the templates are taking into account the Z axis of the ground below it which causes trouble in T2A

Re: Blood Tiles Broken?

Posted: Wed Jun 26, 2013 3:48 pm
by Light Shade
They're jacked up looking regardless of where they spawn at.

The fact that they've been broken for years now is disappointing, though.

Re: Blood Tiles Broken?

Posted: Wed Jun 26, 2013 5:10 pm
by GuardianKnight
Oh! I just had an idea. Fourth of july gift: Blood tiles renamed, "Blood of the Independent"

Re: Blood Tiles Broken?

Posted: Sun Aug 17, 2014 5:43 pm
by Light Shade
Still broke? 3 years?

Re: Blood Tiles Broken?

Posted: Sun Aug 17, 2014 9:01 pm
by Grimoric
I thougt that the new camps did apper with UO:R in T2A it was towers with out doors and house sign that spawned and they was no bloodtiles in them at all.
Evil mage towers that take prisoners for necromatic rites will appear.
http://www.uoguide.com/Client_Patch_1.25.13

Then OSI remade the camp into smaller space (the camp) they forgot to attach the lockdown script on the blood spawning unde the table. It could be blod on other places but locked down.
The camp layout was random generated so sometimes you had a evil camp with no stone table (no blood tile) in it.

A whild guess from me: I think the camp was generated with the following compnents.

[Long wall of curtain]
[Curtain parts or corners]
[Short wall of curtain, hanging changed skeletons]
[Stone altar]
[Ankh of sacrifice]
[Body parts]
[Blood tiles]
[Left part of a stone table with bloody leg on] <- under this is the table is the blood spawn
[Right part of a stone table with bloody body on]
[a bride prisoner]

This is from 2003 that describe the few spots it spawned on. The Key was to grab the tile and run off the server line before the camp despawned.

http://www.uorares.com/Database/Spawnin ... dtiles.php

/Grim

Re: Blood Tiles Broken?

Posted: Sun Aug 17, 2014 9:27 pm
by Light Shade
They used to work, they got "broke" shortly after a LoS patch on this server back around 2010-2011 or so.