crafting skill start-up?
Posted: Sun Mar 01, 2009 9:20 am
Hola,
Just trying to get some info on which crafting skills are better to start at 0(30 npc trained). I know tinkering is very easy to raise but what about carp, smithing, tailoring and so on which should be started at 50 and which should be npc trained. This would apply for a crafting only char i.e. smith, carp, tink, magery, tailoring, alch and poisoning. Or if anyone has a different/better templete for a crafting character. I have a mule char to mine and chop.
muchos gracias,
BW
Just trying to get some info on which crafting skills are better to start at 0(30 npc trained). I know tinkering is very easy to raise but what about carp, smithing, tailoring and so on which should be started at 50 and which should be npc trained. This would apply for a crafting only char i.e. smith, carp, tink, magery, tailoring, alch and poisoning. Or if anyone has a different/better templete for a crafting character. I have a mule char to mine and chop.
muchos gracias,
BW