Advice on crafting character templates
Posted: Fri Mar 13, 2009 6:29 am
So I've been thinkin' about some future characters and their templates, but I need some imput to finish them, and perhaps change something, so all feedback is well appreciated.
#1, the Gatherer - 100str ???dex ???int
100 Luberjacking
100 Mining
100 Fishing
100 Hiding
100 Magery
100 ???
100 ???
I don't really have a few things down with this template yet, but seeing as this character would be travelling the lands and seas to gather resources for the other two characters below I'm wondering what stats I should be aiming for as well as what skills to fill the open slots with. This character probably won't fight much aside from some sea serpents and perhaps the occasional mob in the woods. So what's needed? Healing/anatomy? Eval int/meditation?
Also, if I remember correctly, boards weight less than logs, and all item craftable with logs are also craftable with boards, so do I need any skill to make logs into boards on this character?
#2, the Crafter - 100str ???dex ???int
100 Carpentry
100 Blacksmithy
100 Tailoring
100 Tinkering
100 Magery
100 Musicianship
100 Bowcfaft/Fletching
Anything I've missed on this character? What stats should I go for?
#3, the Scribe - 100str 25dex 100int
100 Inscription
100 Magery
100 Meditation
100 Poisoning
100 Alchemy
100 Cooking
100 Item ID
Same here, anything I've missed or havn't thought of?
So char #2 and #3 won't be doin' anything else than sittin' at my future house slavin' for me. #1 is the only one that will venture into the unknown world and would have the need to defend himself.
Also, what skills should be top priority to pick first when creating the characters?
Thank you for the help in advance!
#1, the Gatherer - 100str ???dex ???int
100 Luberjacking
100 Mining
100 Fishing
100 Hiding
100 Magery
100 ???
100 ???
I don't really have a few things down with this template yet, but seeing as this character would be travelling the lands and seas to gather resources for the other two characters below I'm wondering what stats I should be aiming for as well as what skills to fill the open slots with. This character probably won't fight much aside from some sea serpents and perhaps the occasional mob in the woods. So what's needed? Healing/anatomy? Eval int/meditation?
Also, if I remember correctly, boards weight less than logs, and all item craftable with logs are also craftable with boards, so do I need any skill to make logs into boards on this character?
#2, the Crafter - 100str ???dex ???int
100 Carpentry
100 Blacksmithy
100 Tailoring
100 Tinkering
100 Magery
100 Musicianship
100 Bowcfaft/Fletching
Anything I've missed on this character? What stats should I go for?
#3, the Scribe - 100str 25dex 100int
100 Inscription
100 Magery
100 Meditation
100 Poisoning
100 Alchemy
100 Cooking
100 Item ID
Same here, anything I've missed or havn't thought of?
So char #2 and #3 won't be doin' anything else than sittin' at my future house slavin' for me. #1 is the only one that will venture into the unknown world and would have the need to defend himself.
Also, what skills should be top priority to pick first when creating the characters?
Thank you for the help in advance!