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Various Thoughts ...

Posted: Mon Mar 30, 2009 6:32 pm
by Jaster
A couple things that I have noticed ...

1. Bucs Den having red healers in the Healer [not correct]

2. Runes on boats within the 10 tile range should be able to be remarked.
Same with houses. If it is not locked down it should be free game.

3. Bank in Ocllo should be in range of reds banking from outside of guard zone. Also, Reds should be able to bank in Yew behind the Abbey, and there is a portion of Jhelom on the west side of the bank that should allow reds to bank.
[Revisit Guard Zones]

4. [Already mentioned to Derrick] "Road tiles" don't allow you to place over them. I am not talking about actual roads, but the dirt tiles that are in the middle of no where.

Re: Various Thoughts ...

Posted: Tue Mar 31, 2009 5:01 am
by Fwerp
Are you saying that the healers in Buc's didn't resurrect reds during T2A, or that they simply were not red?

Edit: Because I can assure you that they resurrected Reds, because I spent the first 1/3rd of t2a as a Red with a house in Buc's. Ask DON CORNELIO and filth boy if you don't believe me =).

Re: Various Thoughts ...

Posted: Tue Mar 31, 2009 6:44 am
by Jaster
Red healers were named Priests of Mondain and they weren't implemented during t2a. Those healers did not resurrect reds during T2A. The only way to have a red ressed was by a player or the chaos shrine during that time.

Re: Various Thoughts ...

Posted: Tue Mar 31, 2009 7:27 pm
by Fwerp
This may have been the case way, pre-t2a, but I assure you that healers in Buc's would resurrect murderers. I was red during the introduction of meditation (I was away from my home that week), and if I recall, I used people constantly res killing me between the healers and Splint Cracknee to gain the first 40 points or so. I also remember red wandering healers from before the new notoriety system. Perhaps they were called "Priests of Mondain"?

I spent more time during t2a as a murderer in Buc's Den than most people did, because I had my house there. If I turn out to be wrong on this, my mind has been utterly warped. I spent countless hours running around with 6 of each ebolt reg or with summoned demaons (which could be transferred), protecting myself and other new-ressed reds from res killers. Please, somebody tell me I'm not losing my mind...

Re: Various Thoughts ...

Posted: Tue Mar 31, 2009 7:36 pm
by Hemperor
Being perfectly rested, you shove them out of the way...

should be; Being perfectly rested, you <name> them out of the way...

Re: Various Thoughts ...

Posted: Wed Apr 01, 2009 7:17 am
by Safir
Hemperor wrote:should be; Being perfectly rested, you <name> them out of the way...
You sure it's not: Being perfectly rested you shove <name> out of the way?

Re: Various Thoughts ...

Posted: Wed Apr 01, 2009 7:58 pm
by Hemperor
It probably is...I was pretty much just pointing out that the name should show up

Re: Various Thoughts ...

Posted: Wed Apr 01, 2009 9:31 pm
by Derrick
Working on the issue with the road tiles. Will let the other items stir in here a little more. The pushing message is already fixed, I love the easy stuff.

Thanks!