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"feathered hat"
Posted: Wed Jul 08, 2015 8:17 am
by GuardianKnight
These were given out as 4th of july rewards a few years ago. These are not the newer 'named" items that we have now.
They were cuttable for nearly a full day, and then made uncuttable.
I propose that normal named items be cuttable again.
They aren't newbied, blessed, or special in any other way, other than a different hue.
Re: "a cloth hat"
Posted: Wed Jul 08, 2015 8:23 am
by Boomland Jenkins
It's a tough call. Logically, they should be cut-able if they aren't newbied or blessed. However, grandfathering of items is something we've done here since the early days of UOSA. I personally don't see the harm in allowing them to be sliced up, either way clothing of that hue will (and does) exist in multiple forms.
Re: "a cloth hat"
Posted: Wed Jul 08, 2015 8:31 am
by GuardianKnight
(7:24:31 PM) [GuardianKnight]: my logic: Colored leather was stopped because it was from another era. Colored cloth of special hues was and is still used even today in UO. Stopping a color would mean that black dye tubs and special hued silver rewards would need to stop.
(7:25:03 PM) Rammar: also note that you can recut that hue.. just not that hue in the form of the hat
So, basically, you can cut the newly made items from that cloth color, but you can't cut the cloth hats made originally.
I think it's time for a change of direction on this.
Re: "feathered hat"
Posted: Wed Jul 08, 2015 9:43 am
by Ohm
GuardianKnight wrote:Phase 2 begins. *evil laugh*
Re: "feathered hat"
Posted: Wed Jul 08, 2015 11:38 am
by Apocalypse
Ohm wrote:GuardianKnight wrote:Phase 2 begins. *evil laugh*
I was thinking the same thing. All of a sudden, GK's evil plan of collecting white hats makes perfect sense.

Re: "feathered hat"
Posted: Wed Jul 08, 2015 11:51 am
by GuardianKnight
my 3 year master plan lol
Re: "feathered hat"
Posted: Wed Jul 08, 2015 1:48 pm
by Kaivan
As these were never intended to be cut up into resources to create newer items, we modified them so they couldn't be. We obviously weren't going to be taking away or modifying items that were already created by players who had already cut up the cloth (think of the items and current cloth in the same manner as unusually hued sandals that came off of player vendors as we cycled the mechanics backwards). If anything is going to be done to them, it will be to group them under the normal mechanics for items that can't be cut up, which would be to make them newbied and utilize a proper mechanic to make them work as intended.
Re: "feathered hat"
Posted: Wed Jul 08, 2015 4:34 pm
by Capitalist
No way. The guy who invested 10 mill into white hats at low cost wants to monopolize that market and turn it into 250-300 mill? I wouldn't believe it if GK himself told me so.
Re: "feathered hat"
Posted: Thu Jul 09, 2015 1:36 am
by GuardianKnight
Capitalist wrote:No way. The guy who invested 10 mill into white hats at low cost wants to monopolize that market and turn it into 250-300 mill? I wouldn't believe it if GK himself told me so.
that's crazy talk!
Re: "feathered hat"
Posted: Thu Jul 09, 2015 4:09 am
by GuardianKnight
Maybe you could add a nametag to them to add significance to the occassion in history, Kaivan.
As it stands, they are simply "a feathered hat". The lack anything to show that they are special at all, other than a hue.
Maybe something like "4th of july snafu hat 20**"