Page 1 of 1

1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 10:31 am
by Dylan
Hello everybody! :roll:
Thats my first post and I'm kinda excited. I wanna try make it funny.

Try to be patience with my bad english, thank you!


1 Question:

We know in SecondAge you can start to craft dull copper's items when u reach 65 blacksmithing.

InGame msg says:

Before 65: "you are not skilled enough or you dont have enough materials".
After 65 "You cannot work with that strange and unusual material".

So what? Do I need to reach 70 ore more blacksmithing?


2 Suggestion:

Ok. Thats funny and possible i think. We actually have a list of 8 ores.

Dullcopper
Shadow
Copper
Bronze
Gold
Agapite
Verite
Valorite

Would be nice to introduce the possibility to allow the alloy! You can't mix Dull and Valo, but we assume here you can smelt together, by tongue:

Dull+Shadow = Elementium (Durability)
Copper+Bronze = LightBronze (Less weight)
Gold+Agapite = Rubidian (Luck or ResSpell)
Verite+Valorite = Mithril (Damage)



Thank you :D
I like here, the shard, and Im going to stay. Anyway, since now, I'll try to push for a bit more customization. I wont talk about flying mounts or unbelievable transformation, just a bit of little slow news.

I apologize cant help directly, dont know programming. :o

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 10:35 am
by Narcissic
This shard is dedicated to era accuracy. There wouldn't be any changes like the ones you are mentioning as they would be era inaccurate. Also, welcome to the shard.

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 10:47 am
by Capitalist
Name the 5 greatest rappers in the world.

Posted: Mon Jul 13, 2015 10:48 am
by Dylan
Narcissic wrote:This shard is dedicated to era accuracy. There wouldn't be any changes like the ones you are mentioning as they would be era inaccurate. Also, welcome to the shard.
Ahahah! Oh thanks. I dont care, i will push hard for that anyway! :lol: :mrgreen:

Maybe do you know what i need to make dull copper stuffs please? And I think you can close this topic then :)

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 12:18 pm
by Dylan
Capitalist wrote:Name the 5 greatest rappers in the world.
2pac
puff daddy
50cents
mc5
eminem

now gimme my fu***** info! :D

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 12:19 pm
by Capitalist
Dylan wrote:
Capitalist wrote:Name the 5 greatest rappers in the world.
2pac
puff daddy
50cents
mc5
eminem

now gimme my fu***** info! :D
Wrong. Dylan, Dylan, Dylan, Dylan, and Dylan.

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 12:41 pm
by Dylan
Capitalist wrote:
Dylan wrote:
Capitalist wrote:Name the 5 greatest rappers in the world.
2pac
puff daddy
50cents
mc5
eminem

now gimme my fu***** info! :D
Wrong. Dylan, Dylan, Dylan, Dylan, and Dylan.

Im sry man. Its just a fake name for me.

at least, Bob Dylan

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 1:23 pm
by SariahTheBard
Capitalist wrote:
Dylan wrote:
Capitalist wrote:Name the 5 greatest rappers in the world.
2pac
puff daddy
50cents
mc5
eminem

now gimme my fu***** info! :D
Wrong. Dylan, Dylan, Dylan, Dylan, and Dylan.
...because I spit hot fire!

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 6:24 pm
by Nickodemuse
welcome to the shard! and your english is fine!

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Mon Jul 13, 2015 8:21 pm
by Kaivan
Lets try to keep any of these threads on topic, and leave other unrelated topics to regular threads.

To address the main suggestion, as others have stated, UOSA's main goal is mechanical accuracy, and with it comes the requirement that we adhere to the mechanics of the era. This includes the smelting and colored ore mechanics.

Re: 1 Question & 1 Suggestion - Blacksmith/Mining

Posted: Wed Jul 15, 2015 10:59 am
by Dylan
Kaivan wrote:Lets try to keep any of these threads on topic, and leave other unrelated topics to regular threads.

To address the main suggestion, as others have stated, UOSA's main goal is mechanical accuracy, and with it comes the requirement that we adhere to the mechanics of the era. This includes the smelting and colored ore mechanics.
Ok, now i can make colored armors. Anyway, I still miss the mechanic behind that and i cant find any topic, page or info about this.

Its clear now, thanks to the direct experience, that you can start to forge colored materials when you are close to 70 blacksmith (I had 85 mining and 100 arms lore). It is possible you dont need arms lore and mining to do that.