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Longer Battles

Posted: Wed Apr 16, 2008 1:16 am
by Mephistopheles
Perhaps the gods of scripting could make it so that your Hit Points and Mana scores can go higher than their STR and INT counterparts?

Instead of gains in STR or INT your skills raise your Hit Points and Mana to a cap of X.

100 points to distribute between health and mana would be pretty nifty imo.

More health and mana = Longer PvP/PvM which = More Fun (sic)

Cheers,
Vin

Re: Longer Battles

Posted: Wed Apr 16, 2008 6:06 am
by Squealer
bla

Re: Longer Battles

Posted: Fri Apr 18, 2008 1:20 am
by Nevermore
Mephistopheles wrote:Perhaps the gods of scripting could make it so that your Hit Points and Mana scores can go higher than their STR and INT counterparts?

Instead of gains in STR or INT your skills raise your Hit Points and Mana to a cap of X.

100 points to distribute between health and mana would be pretty nifty imo.

More health and mana = Longer PvP/PvM which = More Fun (sic)

Cheers,
Vin
No sir.

Re: Longer Battles

Posted: Fri Apr 18, 2008 9:52 am
by alatar
If you're looking for outraegous stats and skill adjustments then you should be playing AoS.

Re: Longer Battles

Posted: Sun May 04, 2008 5:47 pm
by Coffee
I have yet to find 100hp necessarily limiting. If anything, most battles end up lasting too long :P