timers
Posted: Mon Apr 27, 2009 9:40 am
effectively what needs to happen is........
if disturbed timer or whatever its called needs to be set to the time to finish the spell + recast delay
if you self disturb with a weapon it needs to cancel all delays and insta recast
the timer if spamming a spell is correct
HOWEVER the fastcast timer thats currently far to long at 2.4 seconds needs to be lowered to 1.2 seconds
but i beleive this was intended originaly but a bug in the script is causing a double timer
also
debuffs need to continue to disturb after the first one.
if disturbed timer or whatever its called needs to be set to the time to finish the spell + recast delay
if you self disturb with a weapon it needs to cancel all delays and insta recast
the timer if spamming a spell is correct
HOWEVER the fastcast timer thats currently far to long at 2.4 seconds needs to be lowered to 1.2 seconds
but i beleive this was intended originaly but a bug in the script is causing a double timer
also
debuffs need to continue to disturb after the first one.